Name: | Josh Ganson |
---|---|
City: | Billings |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
30x30 yard square
5x5 yard corners set up in each corner
The coach plays a ball into the middle players compete to get to the ball first. The winner must control the ball into any one of the four corners.
The defender must play to get in front of the attacker and slow the attack forcing the attacker to pick a new corner or force a mistake.
Progressions1v1, 2v2, 3v3, build up to fit your team and your situation
Multiple small games can occur simultaneously
New play always starts with a ball from the coach. Play in different ball situations, i.e. pass, high ball, lofted ball, driven ball....
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v2 Scenario
30x30 yard square
5x5 yard corners set up in each corner
The coach plays a ball into the middle players compete to get to the ball first. The winner must control the ball into any one of the four corners.
The defender must play to get in front of the attacker and slow the attack forcing the attacker to pick a new corner or force a mistake.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v3 Scenario
30x30 yard square
5x5 yard corners set up in each corner
The coach plays a ball into the middle players compete to get to the ball first. The winner must control the ball into any one of the four corners.
In this scenario, the cover defender steals the pass, immediately turns, and switches fields to score with one pass to the far corner.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Animation 1
30x30 yard square
5x5 yard corners set up in each corner
The coach plays a ball into the middle players compete to get to the ball first. The winner must control the ball into any one of the four corners.
The defender must play to get in front of the attacker and slow the attack forcing the attacker to pick a new corner or force a mistake.