Name: | Ben James |
---|---|
City: | Stone |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Using back to back goals allows the coach(s) to easily assess two goalkeepers at once.
Goals should be 8ft wide, the server should be 10yards away. The safety zone allows for goalkeepers to dive and slide without entering the next goal.
The GK starts in the middle of the goal; the server plays the ball just inside of one of the posts for the goalkeeper to dive for.
Key points: Start in the set position
- Dont antisipate the shot
- Get low (Angle of the dive)
- Step forward (angle of foot IS THE SAME as the angle of the dive)
- Not rotating (lead hand/staying side on)
To progress, the goalkeeper or shot can be adjusted. For eg:
- Start on the far post from the shot to move -> step -> dive to save the shot
- Start in the middle, touch the far post before diving accross the goal.
- A bounce shot, or faster paced shot can be used.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Lay cones out in the shape of a "T". The two side cones need to be 8ft wide with a cone in the middle. Straight back from the middle cone lay a cone for the goalkeeper to start on.
The coach shouts a number relating to a cone, eg 1Left, 2Center, 3Right. As the goalkeeper touches that cone, the server (or coach) shoots to the far cone.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
The goalkeeper starts on the base line facing out.
On go the goalkeeper turns, touches the post and moves forward across the goal to make the the save.
To progress the server/coach can change the type of serve given to a bounce shot, or a faster paced shot.
To regress, the goalkeeper can start on the goalpost and as the server moves to kick the ball the goalkeeper can start to move.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-up
This warm up uses a circuit routine in order to include footwork into the warm up and is split into 3 sections.
1) Forward side stepping, this will be used throughout every game and training session. Coaching how to move forward right can be very benifitial to players.
2) Side stepping in lines can also be game related as a forward step is not always appropriate for the save.
3) A straight line run is not game related but is a good opportunity to incorporate dymanic stretches such as:
-High knees
-Heel flicks
-Opening and closing the groin