Name: | Steve Tanic |
---|---|
City: | Hamlyn Heights |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
Specific Aspect:
Session Objective:
In this session, I aim to improve the player’s ability in the following Player Tasks / Actions:
Related Aspects:
Positioning / movement without the ball:
Give options left, right and far.
Make eye contact with the player you want to pass to Face forward.
Move after your pass to receive it in return.
Communication:
Call for the ball
Talk to your team mates
Coach your team mater when you play the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2. Skill training component
3 v 1 killer pass positioning game with 9 players.
Organisation
Two grids of about 12m x 12m (A & C) separated by a grid of 12m x 5m (B).
Three teams of 3 players with different colour bibs, one team in each grid as shown.
The coach is positioned with the balls centrally, next to grid B.
The coach starts the game with a pass to a yellow player in grid A. At that moment one orange player from grid B sprints into grid A to defend/win the ball:
3 v 1 in grid A.
Yellow must now look for the right moment to play a killer pass through grid B (with the two remaining red defenders) to a blue player in grid C. Then immediately another red player sprints into grid C to defend while the defender from grid A returns to grid B.
If a defender wins the ball in grid A/C or the defenders intercept the killer pass in grid B, they change grids with the team that lost the ball.
Step up or down:
• Make the grids bigger/smaller
• Free or limited touches (2-3) in 3 v 1
• Killer pass: only on the ground or lofted pass allowed as well
• Make easier: 6 players (2 per grid: 2 v 1) or harder: 12 players (4 per grid: 4 v 2).
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3. Skill game
5 v 5 (include goalkeepers) + 2 ‘neutral’ players on a 40m x 50m pitch with big goals, divided in two grids (A & B) by a 5m ‘killer pass zone’ (see diagram).
2 defenders + goalkeeper and 2 attackers in each half as well as a ‘neutral’ player (‘joker’). All players must stay in their designated grids.
The game starts in grid B with yellow + the joker playing 4 v 2 against the 2 reds They must try to play a ‘killer pass’ through/across the middle zone to a yellow player or the joker in grid A. If the red players intercept the ball they can score immediately.
The yellow players + joker in grid A try to score against the 2 red defenders + goalkeeper (3 v 3). If they score the game starts again in grid B. If they lose the ball to red the game continues/re-starts in grid A with red + joker playing 4 v 2 against the 2 yellow players. Players to change roles/grids every 3-5 minutes.
Possible Coaches Remarks:
“Focus on properly playing 4 v 2 first”
“look for the right moment to play the killer pass”
“the right moment is when you are facing forward and make eye contact with the player(s) you want to pass to”
Step Up:
• 2 touches only in 4 v 2
• No jokers: 2 v 2 (or 3 v 3) + goalkeepers
Step down:
• 2 jokers per grid
• Make grids A & B bigger
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Skill Intro STB (10 mins)
2 running simultaneously
1 & 2 5m apart.
1 & 3 15m apart.
Player 1 plays to Player 2. Player 2 plays first time back to 1.
1 takes a touch then plays to 3 through the gates.
3 plays to 4 and process repeats
Plays a pass between the gates.
Before receiving a pass, checking off your pole/cone to create space.
Coaching Points:
Lock the ankle and try not to let the ball bobble
Try to use good ball speed when passing through the cones
Make it easy for your teammate when laying the ball off for them first time.