Football/Soccer Session (Moderate): Youth - Position Specific: Centre Forward (Part 1) (Start Time: 03-Jun-2018 20:10h)

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Paul Inns

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Paul Inns
Name: Paul Inns
City: Newtown
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Position Specific


Football/Soccer Session Plan Drill (Colour): Goals Scored in the 09/10 Premier League

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Football/Soccer Session Plan Drill (Colour): Goals Scored in the 09/10 Premier League
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Goals Scored in the 09/10 Premier League

Dick Bates - Cardiff City Youth Academy: 9 S's

Score - Starting Position - Stretch Play - 'See' - 'Show' - Secure - Set up - Supply - Surprise

Positional Demands:

Technical

Score goals

Receive the ball with back to goal and hold the ball up while bringing others into play

Can turn quickly

Accuracy of finish from all distances and angles

Effective in finishing techniques

Can combine with team mates in small spaces

Creative fulcrum for which other attackers can play off

Specialises in the art of disguise

Can survive where minimal toughes are required (Ian Rush '2, but no more than 3 touches')

Physical

Must be first to the ball when good service is delivered from midfielders or defenders

Can get away from tight markers

Change of speed and direction

Willingness to pressure defenders and get into wide channels when in possession

Strength holding the ball up

Able to compete in the air

Tactical

Timing of runs and can stretch play

Always looking to receive the ball diagonally as this allows the player to receive on the half turn.

Appreciation of hold up play to allow his team to get up the field

Create chances for teammates through intelligent movement

Awareness of players around them]

Knowledge of how to create space

Always an option for midfielders and defenders in possession

Understanding of when to speed up or slow down the play

Intelligance to drag defenders into areas they do not want to go into

Ability to press defensively

Mental

Determination to keep making continuous runs without getting the ball

Vision to see teammates and link the play

Read how chances can be created

Commitment to being in the right place at the right time when service will be delivered

Opportunist - can improvise and show imagination at key times of the game

Patience

Prepared to work for the team

Anticipate defender's mistakes


Football/Soccer Session Plan Drill (Colour): Quick Fire Finishing

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Football/Soccer Session Plan Drill (Colour): Quick Fire Finishing
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Quick Fire Finishing (15 mins)

Organisation

Create an area twice the size of the penalty area.

Set up as above using two mannequins and two goals.

Split players into 2 GKs and 3 other pairs.

Instructions

One pair serves the ball, other pair shoot and keep rotating, third pair retrieve the balls. Rotate pairs every two minutes.

On the coaches command both forwards start at the same time, towards different goals, and shoot first time.

Coaching Points

Maintain tempo

Develop rhythm - fight pressure and fatigue.

Make the keeper work - pick out a corner.

Progressions

After each set, change direction so as to work the players left feet.

Change the position of the server, so as to change the angle of the shot.

Move the goals closer together and change the service to half volleys, volleys, headers.

Create a compeition between the two forwards and get them to count their goals. Offer a point for rebounds as this rewards good habits.


Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drill - Set One

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Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drill - Set One
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3 x Set Finishing Drill - Set One (15 mins)

Organisation

Set up a pitch twice the size of the penalty area. Place two mannequins as illustrated.

Split players into two equal teams of 3 or 4 players.

Use two GK's.

Set One

Instructions

At the same time, players from both teams dribble towards the mannequins straibght ahead. When they approach the mannequin, they perform a move of their choice, then drive past the mannequin and shoot on goal. Following their shot, they retrieve the ball and join the other line.

Coaching Points

Challenge the players to play everything at speed.

Basic instructions - Always hit the target, always make the keeper work

Do not allow the players to come in too close to goal as it will become too easy

Always follow your shot and look for rebounds

Progression

Swap ends so as to challenge the players' left feet.


Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drills - Set Two

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Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drills - Set Two
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3 x Set Finishing Drills - Set Two (15 mins)

Set Two

Similar to the first set, except this time both players dribble on the right side of the mannequin, then turn and shoot on the goal from the side where they began. After the shot, they retrieve the ball and start at the same line again.


Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drill - Set Three

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Football/Soccer Session Plan Drill (Colour): 3 x Set Finishing Drill - Set Three
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3 x Set Finishing Drill - Set Three (15 mins)

Set Three

A player on each side starts behind the mannequin without a ball.

The ball is played by the second player into the first player, who takes one touch to shift the angle, before shooting on goal. After the shot, the passer becomes the shooter, and the shooter goes back to the start.

Progressions

Service can be in the air

Players can play a give and go with the server

Server can become the defender


Football/Soccer Session Plan Drill (Colour): Beat the Defender, Beat the Clock

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Football/Soccer Session Plan Drill (Colour): Beat the Defender, Beat the Clock
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Beat the Defender, Beat the Clock (15 mins)

Organisation

Set up as above with two goals and two GK's.

Minimum of 6 outfield players.

Instructions

The exercise starts with Player A with the ball as an attacker, and player B acting as a Defender.

Players A must beat Player B in a 1v1 before finishing on goal.

As soon as Player A shoots, or if Player B gets a touch on the ball, the first part of the drill is dead and the coach (in black) immediately rolls a ball across. Player B must transition quickly, sprint to the ball and get a shot in on the other goal. If the ball stops rolling, the shot does not count.

Player A becomes the next Defender and the next player with a ball comes out as anm attacker as the pattern continues.

Coaching Points

In the 1v1 situation, encourage the attacker to provide either a change of speed, a change of direction, or both.

The reaction time of the defender will ultimately determine his success as they transition for the shot. Encourage players to focus during moments of transition.

As fatigue becomes a factor, technique becomes even more importan t. Challende the player to always work the Goalkeeper on the second shot and focus on the basics.

Make it as competitive as possible in order to increase the intensity levels.

Progressions

Create a compeition. Each player must keep their score, play for 5 mins, and have a winner.

Enforce a time limit on the 1v1 situation so now players have to be more positive and direct. thsi will increase the intensity and physical demandsof the exercise.

Coach can serve the ball in the air and now the defending player from the 1v1 has to get there before the second bounce.


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