Matt Parris
Name: | Matt Parris |
---|---|
City: | hcmc |
Country: | Viet Nam |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Player 1 passes the ball to there partner you controls and pass back.
3 types of passes.
1 - drill - acute angle, strike with laces, head over the ball. Hard and low.
For when you have space between players
2 - Chip pass - slightly more angle, hit under the ball. up and down.
For when you need to loft it over a player
3 - curve - big angle, use inside of toes, curve
For when you need to curve the ball around someone.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Switching the play
A play 2v1 against D. 3-4 passes in their area then switch the play across to the other side. If D intercept then the y change places.
P - add more D
P - increase the space if possible
P - allow 1 D to enter the attacking area
R - Reduce D
R - Reduce the distance between the A areas
To progress remove the areas let the players go anyway still 2v1 (teams). A have to get the ball to a tall cone in the corners by switching the ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3v1 in boxed area, with winger either side.
5 passes in the box then play the ball out to either winger. 2 Blue(B) to leave the box in make run into area.
Winger will cross the ball. B try to score.
CP
- weight of pass (both in the boxed area and the pass out to the winger.
- type of cross
- timing of run
Prog
to progress can add in 1or2 Red(R) defenders to come into play after the ball is passed out of the box.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
7v7 match play
Focus on using the striker with back to goal/target man
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Warm up and injury provention (15 mins)
FFV standardised warm up and injury provention