ClubFootball China
Name: | ClubFootball China |
---|---|
City: | Beijing |
Country: | China |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SET UP:
Area appropriate to age, ability and number of players
Coloured gates spread around the area in two different sizes (Yellow - Wide / Red - Narrow)
Players have a ball each
Players dribble around area going through as many gates as they can
KEY POINTS:
Head up - Players need to keep their head up to find a new gate to visit and avoided each other
Small touches - To keep the ball under contract, within the area and get through gates
Different parts of foot - Various ways to dribble the ball using inside, outside, sole, laces etc..
POTENTIAL PROGRESSIONS/ADAPTATIONS/CHALLENGES:
Players go from one colour to a different one
Players can only use a certain part of the foot
Players score points for each gate and difficulty of gate width
Timed challenge to see how many gates a player can visit in 60 seconds
Add blockers - Standing in gates to stop players running through
Add defenders - Can be holding bibs or tackling players who are dribbling
More/Less gates
Wider/Narrower gates
Add skills - Can players try a skill move through a gate or to beat a defender
Add stealer - One player has no ball and can steal a ball from another player
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
SET UP:
Two end zones
Two teams
Players must dribble the ball into the end zone to score a goal
Defenders cannot enter the attacking zone
KEY POINTS:
Can the player find space to run into away from the defender?
Can the player keep the ball under control using different parts of the foot?
POTENTIAL PROGRESSIONS:
More footballs
Each team has their own football
Review / Reflect (to be completed after each session)..
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm-Up (10 mins)
SET UP:
Area appropriate to age, skills and number of players
FREEZE TAG
Two players have bibs in their hands to throw at others
Players without bibs must stay within the area and avoid being tagged by the players with the bibs
If a player is tagged they must freeze like a statue until another player can give them a hi-five
KEY POINTS:
Rotate players with bibs
POTENTIAL PROGRESSIONS/ADAPTIONS:
Coach starts with the bibs
More/Less players with bibs
Different poses/balances that the statues have to freeze in
Players can only move in certain ways (Backwards, Hop, Jump etc...)
Players can score points if they tag someone
Review / Reflect (to be completed after each session)..