Name: | Charles Zubal |
---|---|
City: | Roseville |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Partner Throw-Ins
Players standing across the field from their partner, practicing throw-ins to each other. Circle around to every player to give tips on their technique and remind them of the rules.
Throw-in Rules:
Coaching Points:
Add Challenge:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 Transition (Throw-Ins)
Players play 1v1 inside the playing area, with players outside the area waiting in line with soccer balls in hand. Once a goal is scored (blue shown scoring), or if the ball goes out-of-bounds, the defending player (red) exits the field. Their teammate enters the field, and the next teammate in line immediately throws a new ball in. The player who just scored transitions to defending - players rotate from thrower to attacker/receiver to defender. If a foul throw is committed, the opponents throw a ball into play and can counter-attack.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Throw-In Escape
Attacking team (red) starts play by taking a throw-in in their own half, scoring in two small goals placed at half-field. Defending team may score on the full-sized goal if possession is won. When a goal is scored or the ball goes out-of-bounds, reset players' positioning and restart with a throw-in. If attackers commit a foul throw, defenders get to throw and attack the full-sized goal.
Coaching Points:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
5v5 Scrimmage (Throw-Ins)
Play a scrimmage with regular soccer rules. Place extra soccer balls near the sidelines of the field to keep the game flowing and to encourage quick throw-in attacks.
Rules:
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Throw-In Contest
Throw-In Contest
Players take turns throwing the ball as far as they can. The player with the longest throw wins. Only legal throw-ins count.
Throw-in Rules:
Coaching Points: