Football/Soccer Session (Moderate): Protecting Zone 14 with 2 CDM's

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Alex Meek

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Alex Meek
Name: Alex Meek
City: Merthyr Tydfil
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Function

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Football/Soccer Session Plan Drill (Colour): Function
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Function (20 mins)

Function.

Red Formation - 2-2 (11vs11 = 4-2-3-1).

Blue Formation 2-1-1 (11vs11 = 4-2-3-1).

Objectives;

Blue Team - Score a goal by beating 2 CDM's and passing thourgh Zone 14.

Red Team - Protect Zone 14, Don't allow blue to score, can they win the ball back within 7 seconds.

Flat Markers Indicate where zone 14 is on the pitch to gain pitch geography and understanding for the players involved.

What to do;

Play always starts with the Feeder passing the ball into a Blue Player.

Blue Team - Feeder passes the ball to either 4, 8 or 10 who must then try to beat the CDM's and get into and pass through Zone 14.

Red Team - Using a High Press against the blue to win the ball back early on and not sit back and invite the blues to pressure the red goal gk.

- If/ when Reds win the ball they can just pass the ball out of play or back to the feeder to start again.

Conditions.

- Feeder must pass the ball to either Blue 8,4 or 10.

- Blue cannot shoot from range (unless Reds cannot be broken down and beaten).

- Reds must reset to flat markers placed on ground to map out where Zone 14 is.

Coaching Points;

- Show attacking player outside.

- Intensity.

- Body position (Low, Side on when pressing).

- Start Position and Angle of Approach when pressing player.

Player Specific Points;

- Red 5 & 6 - When 4 & 8 have pressed forward, you must push forward too, into the Zone 14 to protect any opposition getting through and challenging the GK.

- Red 4 & 8 - When pressing ensure to show outside and not inside, When one player goes to press make sure player who hasn't pressed as covered in behind and not allowed a simple pass through into Zone 14. (E.G. If red 4 presses Blue 8, Red 8 would need to sit in and protect any passes through to the Blue 9. If play is switched to either Blue 10 or 4 then the Red player, which in this case would 8, now would go and press the player on the ball with Red 4 making the recovery run to stop any passes into Blue 9).

Equipment;

- Balls.

- Bibs (4 red, 4 Blue).

- Cones.

- Flat Markers.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (20 mins)

SSG.

Red Formation - 2-2-1-1 (11vs11 = 4-2-3-1).

Blue Formation 2-2-1-1 (11vs11 = 4-2-3-1).

Pitch Size - Width of 18 yard box. Goal Line to Edge of Centre circle (over half way line).

Conditions.

Reds;

- 8 Seconds to score when with the ball.

- Cannot sit deep and allow pressure.

- Can the reds win the ball in 7 seven seconds of Blue outfield player having possession, can we force them to play backwards and not allow them to pass forward.

Same coaching points apply as the Function.

Equipment.

- Balls

- Bibs (6 red, 6 blue).

- 2 full size goals.

- Flat markers

- Cones


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