Football/Soccer Session (Academy Sessions): 2v2+2 High Intensity Training Game (Start Time: 30-May-2024 16:55h)

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Richmond Hill SC

Henrich Svetko

Profile Summary

Henrich Svetko
Name: Henrich Svetko
City: Aurora
Country: Canada
Membership: Adult Member
Sport: Football/Soccer
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Description

This 2v2 soccer exercise, inspired by Michael Beale and Steven Gerrard's training sessions, is designed to be fast-paced and competitive, enhancing players' decision-making, creativity, and defensive skills. The setup involves two teams of two players each, with options for the player in possession to pass, dribble, or use a target player. 

Key Features:

  • Player Options: The player in possession can pass to a teammate, play to a target player limited to two touches, or dribble to create a 1v1 situation.
  • Target Player Variations: Target players can be positioned behind the defenders or on the sides, simulating different game scenarios.
  • Transition and Pressure: Quick transitions and pressure from defenders are emphasized to simulate real-game intensity.
  • Dynamic Movement: Players are encouraged to move quickly, apply pressure, and transition effectively between offense and defense.

Drill Variations:

  • Target Player Behind Defenders: Simulates playing out from the back and encourages receiving under pressure.
  • Wide Target Players: Focuses on using wide areas and creating overloads in midfield.
  • Goals Facing Away: Players must adjust their body shape and solve different tactical problems to score.
  • 2v2 Plus Multiple Players: Adds complexity with more players, increasing the pace and decision-making demands.

This exercise is excellent for starting a training session, boosting energy levels, and preparing players for game-like situations.










Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1 (5 mins)

Organization:

  • 15 x 20 playing area
  • 2 white (Attacking) vs 2 blue (Defending) +2 Black (Neutral)
  • High-Intensity 1min rounds or when the goal is scored.
  • Team roles rotate from neutral to attacking to defending when the time expires, or a goal is scored.
  • Ball is played in to first attacking player, the player can choose to play forward to the neutral player for a wall pass, or play to the second attacking player within the playing area.
  • White scores a point by dribbling through the gates on the opposite side.
  • Blue scores a point by winning the ball, playing forward to the neutral player for a wall pass and scores in one of the two goals.
  • Neutral players have maximum of 2 touches.

Key Factors:

1. Communication

  • Constant Communication: Defenders should constantly communicate with each other to maintain awareness and coordinate their actions.
  • Calling Assignments: Clearly assign who marks which attacker to avoid confusion.

2. Positioning

  • Stay Compact: Defenders should stay close to each other to reduce the space attackers can exploit.
  • Angle of Approach: The first defender should approach the ball carrier at an angle to force them in a particular direction, preferably towards the second defender or away from the goal.
  • Cover and Balance: While one defender pressures the ball, the other provides cover and balance, staying slightly behind and to the side.

3. Pressure and Cover

  • First Defender (Pressure): The defender closest to the ball should apply pressure, aiming to slow down the attack or win the ball.
  • Second Defender (Cover): The second defender should cover, ready to intercept passes or tackle if the first defender is beaten.

4. Body Position and Stance

  • Side-On Stance: Defenders should adopt a side-on stance to be ready to move in any direction.
  • Low Center of Gravity: Maintain a low center of gravity to react quickly to changes in the attacker's direction.

5. Tackling and Interceptions

  • Timing of Tackles: Avoid diving into tackles. Wait for the right moment when the attacker is off-balance or the ball is away from their feet.
  • Interceptions: Anticipate passes and position yourself to intercept them.

6. Defensive Shape

  • Force Wide: Direct attackers towards the sidelines where they have less space and are less dangerous.
  • Stay Goal-Side: Always stay between the attacker and your goal to block shooting angles and passing lanes.

7. Decision Making

  • Delay the Attack: Sometimes the best option is to delay the attackers, giving time for more defenders to recover.
  • When to Press: Know when to press aggressively and when to contain, depending on the situation and position on the field.

8. Tracking and Recovery Runs

  • Track Runs: Ensure attackers making off-the-ball runs are tracked.
  • Recovery Runs: If beaten, sprint back to recover and help your teammate.

Build 3D sessions in seconds
Access to 1000’s of sessions
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75
per year
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