Name: | Herve' Corda |
---|---|
City: | North Woodmere |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical Warm-Up Progression
A series of combinations to get the ball forward can be added
One-Two's to link up.
Longer pass from original passer.
Chipped pass optional.
Coaching points
Dropping off play to create space and angle for next pass.
Excellent passing/receiving technique.
Can we keep speed of play high?
Communication is key - Point/Talk!
HOLD and NOW for overlap
AGAIN for give and go.
Weight of pass, weight of one-two pass. Kill the speed to allow comfort.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical-Tactical Progression
Organization
Progressing from the warm-up, we now remove the top section and go to goal from midfield, using our #9 and two outside forwards(#7 and #11), who combine to goal.
Progression
Add in two defenders and play 3v2 to goal. Changer defenders when appropriate.
Coaching points
Excellent passing, receiving and communication.
Keep speed of play high, front foot passing.
Drop off to create space and angle to combine with ease.
Can strikers work the keeper always when unopposed?
After we add in defenders, can we combine to firstly keep the ball from risk, then find areas to penetrate?
When do we dribble? When do we pass? Is there a 1v1 situation?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small - Sided Game 6v6 Unlock Players
Organization
Area to suit number and player ability, plus neutral areas. Use big goals and GK's.
Split players in two and designate one player as a target player.
Target player must receive and combine to score.
Players may use outside neutrals to keep possession and combine.
Progression
When receiving from target player, you are limited to two touch.
Target player has tw touch limit.
Teams must combine with target player, then outside player to score.
Outside player has one touch, depending on ability.
Coaching points
Excellent passing/receiving and commuication.
Movement off the ball to create space for combining.
Drop off or check away from defenders/pressure.
Can we work the keeper?
Don't put the ball at risk in final third. Probe, probe, probe then penetrate.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game - No restrictions 8v8
Let them play, but look out to re-inforce session pointers. Look for movement and leadership.
Cool down and stretch and re-cap session and mention next game on March 24th.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
warm up (10 mins)
Organization
Diamond - Sides 20x20 with two cones in the middle.
Split players evenly to points of diamond and play to players on the middle cones facing either way.
Play starts with a pass into the middle, who takes his touch away from the cone (defender) and passes to player on outside who dribbles ball to the next player on opposite side.
Two balls working simultaneously. Follow your pass/dribble.
Coaching points
Excellent passing/receiving.
Check away from defender/cone.
First touch creates the space to link up with outside player.
Intensity of dribbling/passing. Make team mates better.
Passes from midfield, must be to front foot of attacker (Speed of Play)
Communication specific for every move