Steve Searing
Name: | Steve Searing |
---|---|
City: | Long Island |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Flat cones12 yds apart each cone in a star pattern, balls.
Instructions: Passing pattern A-B-C-D-E. Players will start with hands then progress to feet. Running off the ball towards the direction they are passing. Recieve the ball by creating space and use the back foot. Passing towards every other player to your ex; right or left (depending on the direction)
Change directions - right or left
Cognitive thinking - change directions when coach claps
Challenge - complete 2 star patterns under 35 seconds = 1 point
Coaching Points/Questions:
Ball travel across the body; foot furthest away from danger
First touch indicates to go forward
Awareness of opponents prior to recieving the ball
Awareness of teammates prior to recieving the ball
1. Who needs to recieve on the backfoot?
2. What type of touch can you take?
3. When should the player look?
4. Where should the player look prior to reciveing the ball?
Progressions: Add two soccer balls to function activity
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Flat cones 12 yds apart each cone in a star pattern, balls, mini goals Including defender to add pressure
Instructions: Create 6 passes in the tight space, utilize the star pattern, can change the pattern to create critical thinkers to keep the ball away from the entering pressing defender. After succession we can play a diagnol pass to "free" one attacker to create a 1v1 towards mini goal
Coaching Points/Questions:
Ball travel across the body; foot furthest away from danger
First touch indicates to go forward
Awareness of opponents prior to recieving the ball
Awareness of teammates prior to recieving the ball
1. What can we do to beat the first defender (pressure)?
2. Why do we want a diagnol ball played to us?
3. How can we get to goal?
Regressions/Progressions:
Add second defender to be more challenging
Add second attacker to be more succesful
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Flat cones 12 yd star pattern setup on opposite corners of half of the field, 2 groups of four including GK's. full sized goals,balls.
Instructions: Complete the star pattern passing and recieving; The First team to complete the pattern A-B-C-D-E-A-1. When player (1) in the wider area recieves the ball first he will start the 6v5 game.The team to not complete the star pattern will play down one player vs opponent. Last player to exit the star and cross the half line, will be taking a rest.
Timer to score a goal under 1.5 minutes or less
Create your own pattern of passes to start the attack
Coaching Points/Questions:
1. What cues do you show that you want the ball?
2. Why do I want to recieve a diagnol pass vs square pass?
3. How can you get around the defender when he adds pressure?
4. How can we get to goal?
Regressions/Progressions:
6v4 - Remove a defender; if too challenging for attacking team
6v6 - Play even numbers
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: 7v7 sized field playing 6v6 including Goalkeepers
Instructions: FIFA laws of the game
Coaching Points/Questions:
Ball travel across the body; foot furthest away from danger
First touch indicates to go forward
Awareness of opponents prior to recieving the ball
Awareness of teammates prior to recieving the ball
Regressions/Progressions: Add (#9) forward for both teams and play 7v7.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Visual overview for me to set the field.
Instructions:
Coaching Points/Questions:
Regressions/Progressions:
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
RONDO (5 mins)
Organization: Two groups of 6 including GK's,Two RONDO groups, balls
Instructions: Warmup activity to wake up the players and to focus on all 4 Elements of the game
Attacking, Defending, Transition with the ball, Transition without the ball
Questions:
1. Who can you pass the ball too?
2. Why do we create space?
3. How can we support the ball carrier?
Progressions: Second defender to become more challenging