Brad Osburn
Name: | Brad Osburn |
---|---|
City: | Jeffersonville |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
This is a quick overview of some pertinent information for parents and players. I use these concepts and nomenclature during training and it is way more effective if everyone knows what I'm talking about. The video at the end introduces rotational movement and gives a good graphic of the Phases of Attack. Some things that you might notice are different in the video from how I listed them. The first is that the video uses 5 Moments rather than the 4 that I use. Secondly the numbering system used in the video is slightly different.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Vertical Channels
In the same way that one can divide the field into thirds across, one can divide the field into 5 vertical channels running from goal line to goal line. With our goal behind us and facing the opponents goal, from right to left, the vertical channels are: Right Wing Channel, Right Halfspace Channel, Central Channel, Left Halfspace Channel, and Left Wing Channel. These run the length of the field.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Zones
Now I have gotten rid of the outer most vertical channel lines dividing the wing channels from their adjacent halfspace channels, but those areas are still there. Also I divided the thirds up further into sixths. In this way we have divided the field into nearly equal size pieces and numbered them. These are referred to as Zones and they are simply a way to break down the field. Of importance are Zone 14 and the halfspaces of Zones 13 and 15 (shaded area). It is from here that statically most goals are born!
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Moments of the Game
So far the break down of the game has been limited to the physical aspects of the field. Now we can break down all of the action during a game into 4 Moments.
1. The Moment when we have possession of the ball - In Poss
2. The Moment when the other team has possession of the ball - Out Poss
3. Transition - The Moment when we win the ball.
4. Transition - The Moment when we lose the ball.
Principles of Defense
In the Moment Out Poss, we want to execute a defensive plan and recover into defensive shape behind the ball. In this Moment we want to observe the Principles of Defense. These principles make up the defensive half of the Principles of Play. These principles apply no matter what system of play the team is using.
Principles of Defense
1. Pressure
2. Cover
3. Balance
4. Compactness
5. Communication
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Principles and Phases of Attack
When in Poss
Principles of Attack
1. Depth
2. Width
3. Penetration
4. Supporting Movement
5. Creativity and Imagination
Phases of Attack
1. Build Up/Out
2. Consolidation
3. Incision
4. Finish
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
US Tactical Numbering System
The Tactical Numbering System is a way to describe positional roles within a certain system of play by assigning numbers to positions previously known by many regional names. Many coaches and commentators use these and I will too where I think they are useful. I understand the positional roles best when used to describe a system of play formed up as a 1-4-3-3.
1 = GK
2 = Rt Outside Back
3 = Lt Outside Back
4 = Center Back
5 = Center Back
6 = Defensive Center Mid
7 = Rt Winger
8 = Center Mid
9 = Center Forward
10 = Offensive Center Mid
11 = Lt Winger
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Team Shapes
Positional shape to
Compact Def shape to
Build Out shape to
Attacking shape back to
Def shape
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Animation Controls (PCs, Macs, Laptops):
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Physical and Imaginary Lines on the Field
Lines on the Field
A = Touch line aka sideline
B = Goal line
C = Penalty Area aka The 18 (Shaded area where C is located)
D = Goal Box aka The 6 (Shaded area where D is located)
E = Halfway line
F = Restraining Arcs
Thirds
The green lines are imaginary lines that divide the field across from Touch line to Touch line, into thirds. The third that has the goal in it that we are defending is called the Defensive Third. The third on the other side with the goal that we are trying to score in is called the Attacking or Offensive Third. The third in between the Def and Attacking Thirds is called the Middle Third.