Name: | Barry McGrellis |
---|---|
City: | Alexandria |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3 v 1 / 4 v 1: In a 15yd by 15yd square play 3 v 1 keep away (4 v 1 for groups that are not seeing enough success). Passing players score points by making 3 successful passes, defender scores by dribbling the ball out of the square.
Coaching Points:
- Emphasise the importance of the players without the ball. They must make themselves available by checking out to provide the passing angle away from the defender, and slightly towards the ball to shorten and simplify the pass.
-Your job is never over! Once you have completed a successful pass you instantly become an off the ball player who must offer the ball player a passing option
-Never get caught standing watching the ball player. Don't wait for them to do something special to beat the defender, always give them the option to do something easy.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
4 V 4 + 4
4 V 4 possession game inside the square. Team with the ball can use the players on the outside as extra players to keep possession.
4 passes equal a goal, 2 goals equal a win. Winning team stays inside, losing team goes to outside.
Coaching Points:
- players on the outside have to move laterally to provide passing angles
- players off the ball must be constantly moving to provide passing options
- communication between teammates is key! visual and verbal.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x20 (can vary depending on number of players and ability)
One team in the area, one team in a line just outside.
Instructions:
Coach plays in a ball and the team inside passes the ball around.
Every 15 sec. or so, a defender goes into the area.
A defender keeps coming in, until the ball goes out of play.
For every defender is in the area when the ball is played out, the team gets 10pts.
After the ball goes out of the play, the teams switch.
Coaching Points:
Keeping your shape.
Being aware of where your teammates and the defenders are.
Opening up to the field to see the entire space.
Positive first touch to open space, or where you want to go next with the ball.
Keeping your head up to see what's going on.
Moving off the ball to create space for yourself or your teammates.
Constant communication to help your team hold on to the ball.
PASS AND MOVE!
Progressions:
More or less time when a defender enters the area.
The size of the area.
Touch limits.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Conditioned Game: No GK. Between cone line A and cone line B the game is 3 touch maximum. In shaded areas the game is unrestricted. Players can't score from inside the 6yd box. Reinforce all previous coaching points by freezing the game at teachable moments. Emphasise that playing 3 touch will become much easier if the players without the ball are constantly making themselves available and communicating that to the ball player. Make sure to highlight positive moments when the players successfully do this.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up (15 mins)
Organization:
20x20 square. All players with ball.
Instructions:
Progression of touches:
1) 50 touches, any foot and any part of the foot.
2) 50 touches, outside right then 50 touches outside left.
3) 50 touches, inside/out right / 50 touches inside/out left
4) 1= fake take, 2= Scissor, 3= Double scissor
Whenever coach calls out "Go" the players perform a given dynamic stretch out to one of the exterior cones.