Hitoshi Furuki
Name: | Hitoshi Furuki |
---|---|
City: | Kanagawa |
Country: | Japan |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Find friends
1) Wall pass
-Red players look for Blue players in the box to do a wall pass.
-Blue players move from square to square to receive passes.
2) Pass and Go
-Red passes and move to an empty box to receive a ball.
-Blue dribble out and look for a player in the box to pass.
3) Dribble and leave
A player with a ball dribbles into an empty box.
A player without a ball finds a ball in the box and do one of the certain techniques.
-10 ball taps
-10 inside touches
-10 V rolls & pushes
-10 step-over & scissors
Key Points
Agility
Speed
Find space
Awareness
Ball mastery
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pass and round
1) Red passes Blue and Blue kicks into a goal.
Blues go round clockwise and Reds go round unti-clockwise
2) Red to Blue, return to Red, set to Blue to shoot into a goal
Blues go round clockwise and Reds go round unti-clockwise
3) Red passes to Blue and Blue takes it to the opposite goal.
Blues follows the ball (A to B) and Reds go round unti-clockwise (B to A)
1v1
1) Red pass to Blue and 1v1. If Red gets a ball, he must go out from the box.
Blues go round clockwise and Reds go round unti-clockwise
2v1
1) Red pass to Blue and 2v1. If Red gets a ball, he must go out from the box.
1st Blue goes out to the next station and 2nd Blue stays. Red goes to their next station.
Key Point
Pass and move
Receive
Quick attack
decision making
1v1 domination
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small-sided game (6v6)
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Go into squares (15 mins)
THE SESSION: Go into Squares
Players jog round freely.
Coach calls a colour or colours and players rush into the specified square/squares & stay there.
For example, if a coach calls RED, the players need to go into the red square.
If a coach calls RED & BLUE, the players must go to red square and blue square.
Every time going into the square, players must do certain technique or skill move.
-Ball taps
-Inside touches
-pull push
-scissors/step overs, etc
PROGRESSIONS:
1)
Same game and introduce a ball.
The players dribble round to go into the squares instead of running.
2-1)
Each square is the safe zone.
Introduce a defende who tries to tag the players.
A defender tries to tag players and the players must try to get away from the defender by using the safe zones.
The Defender cannot go into the square and the players can only stay a square within 3 seconds.
2-2)
A coach can specify the safe zone by colour/colours.
KEY MESSAGES/POINTS:
Agility
Speed
Ball mastery
Find the space
Dribbling techniques