Football/Soccer Session (Moderate): RWTB /Technical Dribbling

Profile Summary

Pedro USSF A
Name: Pedro USSF A
City: Chelsea
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Warm Up Game

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Football/Soccer Session Plan Drill (Colour): Warm Up Game
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Warm Up Game (10 mins)

Set Up:

  • Players: 10 -12
  • Grid size: 20m x 15m (2m end zone)
  • 3 zones(end-central-end)

Instructions:

  • Players are dribbling in the central zone
  • When the coach calls a colour all players must dribble into that colour end zone
  • Last person to reach the end zone must complete 5 push ups

Variation/Progression:

  • Weak foot only

Key Coaching Points:

  • Use laces to push ball forward
  • Can you change speed and direction
  • Can you keep your head up
  • Can you keep control of the ball

Football/Soccer Session Plan Drill (Colour): Beat and Score (1v1)

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Football/Soccer Session Plan Drill (Colour): Beat and Score (1v1)
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Beat and Score (1v1) (5 mins)

Organisation:

  • 2 goals (can be cones or poles) on each goal line and cone out a "scoring zone". 
  • Split group into two teams and partner off(red & blue). 

Instructions:

  • Player with ball must beat partner in 1v1 duel and score in one of the opposing goals once they enter the scoring zone.
  • Rotate role of attacker and defender after each attempt. 
  • Rotate opponents every 2 minutes. 

Coaching Tips:

  • Encourage players to engage in 1v1 duels.
  • Praise attempts to beat a defender.
  • Small touches when running towards a defender, bigger touches when running away from a defender. 
  • Encourage players to work hard to win the ball back when they lose it.

Progressions:

  • Make the area smaller or bigger as required
  • Change the scoring method for better players. E.g. they have stop the ball in goal or knocking down a cone

Football/Soccer Session Plan Drill (Colour): The Expansion

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Football/Soccer Session Plan Drill (Colour): The Expansion
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The Expansion (5 mins)

Organisation:

Create a large (e.g., 20m x 20m) and cone out a small square in the middle that can fit half of your players inside it (5mx5m)

Instructions:

  • Divide players into 2 teams, 1 team(attackers) inside the middle and the other team(defenders)  outside the big square. 
  • Each player in the middle square has a ball. 
  • On the coach's command, the players in the middle dribble with the aim to reach any line of the big square. 
  • Defenders aim to stop the attackers from reaching any line. 

Scoring System

1 point for attacking reaching any line of big square. 

2 points for defenders if they win the ball and dribble into middle square. 

Coaching Tips:

  • Encourage players to engage in 1v1 duels, using body feints, change of direction and pace, looking for space, etc. 
  • Praise attempts to beat a defender. 
  • Encourage to work to win the ball when they lose it and attack quickly when they win the ball back. 
  • Reminder to all not to lose the ball

Progressions:

  • Swap roles of teams after five attempts. 
  • Make the areas of both squares bigger or smaller as required. E.g., make the big square bigger, to create more open areas if defending team is winning all the time. 

Football/Soccer Session Plan Drill (Colour): Score and Chase

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Football/Soccer Session Plan Drill (Colour): Score and Chase
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Score and Chase (5 mins)

Set up:

  • 30x25, 4 goals
  • 2 teams -one at each end

Instructions:

  • Players run as fast as possible always having ball under control. When they pass the red cones they can score and the next player from the opposite group starts. The previous player who scored chasing him and try to intercept. 

  • Focus on fast running, head up, ball under control.

Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (10 mins)

SSG - Dribbling / Movement / Passing

Organisation

  • 30x20 Area
  • Corner zone created with discs
  • A player in each corner zone (2 from one team and 2 from another)

Aim

  • To dribble the ball into the corner zone and switch with your team mate to score a point.
  • Defenders cannot tackle in the corner zones.

Scoring

  • 1 point to switch with a team mate 
  • 1 point by making 10 successful passes
  • 1 point for staying in possession for 1 minute
  • All players have switched to win the game

Challenges

  • All players touch the ball before a switch can be attempted
  • Can defence win back possession within 30 seconds of losing it

Football/Soccer Session Plan Drill (Colour): End Game

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Football/Soccer Session Plan Drill (Colour): End Game
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End Game (20 mins)

Organisation: 

Roughly 30m x 20m field size or as required. 

How to Play: 

Have the end game look as much like the game on the weekend as possible, this means normal game rules.  


Coaching Tips:

Encourage running with the ball when the player has space in front of them; especially in wide areas. 

A good way to do this is by putting up poles or cones up about 5m away from the goal and setting the below rules:

- No goals can be scored before passing these gates. 

- If a player on your team dribbles past that imaginary line and a goal comes after, it's worth 2 points. 

Progressions:

  • Make the field wider if you want to see the players running into space more. 
  • Remove the goals and create an End Zone if you want to see even more running with the ball. 

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