Brent Duffy
Name: | Brent Duffy |
---|---|
City: | York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
JCC Session for Ludwig Youth Clinic
- 4:00 pm — younger (Capture the Jewels through 1v1)
- 4:30 pm — older (Red Light/Green Light through Dog Catcher — play game at end)
Enjoy the ball at your feet! Control!
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Each player has a ball on one pitch - u8 field size.
Players dribble freely around the space, looking to avoid other players.
Avoid cones as well - use vision and various surfaces of feet
Players identify various colored gates (yellow, red, blue) and traverse on the dribble through those gates (hence rainbow road name like Mario Kart). Each time dribbling through a gate = 1 point. Play for a period of time by asking the players how long they should work.
Variations - dribble through different colored gates each time, dribble through same color gate back-to-back then move to a different color, once through gates players performance a move or task, players pair up and pass through the gates, add a third player for third-man running and enhanced communication
Coach adds various tasks to the exercise by calling:
Toe Touches, Tic-Tocs, Pull Backs, Cruyffs, Rolls, Scissors.
Also can include - find a new ball. Dribble to the closest line. Dribble to the furthest line. Groups of 4,5,6, etc. Air juggle 4 times (catch and kick), speed dribble, slow dribble, outside foot, laces. Be creative in commands.
CPs: Players putting forth effort, encourage trying new moves, have fun with the ball, get your head up to avoid collisions, where is the next gate to attack (vision)?, where am I now and where do I need to go?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Field set up as shown above - keep groups small - set up distances as needed for ages and abilities
First player dribbles through initial three (orange) cones (can adjust to make one orange cone and use an attacking move to get around)
- dribble to yellow cone and turn, player can dribble straight back and score or shoot from distance
Once ball is scored, second player in group repeats the exercise.
Play one, two, three, or more times through before declaring a victor.
Progression: First player runs out to yellow cone (without ball) and turns to face the group, second player passes ball to first player, first player receives and dribbles back through cones (or utilize attack move) then looks to score goal.
CPs: Ball control, quick change of direction
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Players set up in two teams.
Coach has number of soccer balls and team lineup shoulder-to-shoulder on opposite sides of coach.
Blue team attacks goal to their left
Red team attack goal to their right
Coach bosses balls and plays our numerous teams at a time. Each is playing their own 1v1 contest but with multiple games going on at the same time on the same field.
Once goal is scored or ball goes out-of-bounds, return ball to coach and players return to respective teams.
Continue play for as long as desired.
NOTE: Can progress to 2v2
CPs: Vision, aggressive action (both attacking and defending), get the kids playing
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Basic Red Light, Green Light game played as a kid.
Each player has a ball.
Goal is to traverse the field as quickly as possible while maintaining control of the ball on the dribble and listening to coach commands.
Red Light = STOP
Green Light = GO
Variations -
Yellow Light = SLOW
Blue Light = TURN AROUND
Purple Light = CRAZY DANCE
Have the coach hold up Green or Red cones so the kids have to look up while dribble
CPs: Control the ball, dribble fast and slow, starting and stopping motions
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up triangle with cones at appropriate distances for space and age
Players move ball around the triangle.
Progression 1: Pass to any direction you choose (follow pass)
Progression 2: Pass to any direction you choose (run to any cone you choose) - fill open spaces as needed (spatial recognition)
Add ability to dribble if desired
Follow pass to next cone.
CPs: firm pass, receive across body, prepare to receive, touch out front to play next ball, think about next decision, scan to find open players, communicate in pass and reception
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
- balls are the “dog” while the players without balls are the “dog catchers”
Dog catchers attempt to steal the ball and put it into the goal.
Once ball in the goal, that player becomes the dog catcher
CPs - Vision, Find the Space, Ball Control, Win it back
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Capture the Jewels (10 mins)
As a team, run across the grid, collect one ball and bring it back to your headquarters.
Keep going until all balls are safely back at headquarters
Start with hands then progress to feet
CPs: Control the ball, go with speed, stop the ball