Name: | David Norman |
---|---|
City: | Fresno |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization
set out a 'central zone, equal distance from 2 goals, every player has a ball, every player gets a number, 1 through 14+. Players dribble in area, practices moves, fakes, turns & juggling. Coach yells a number, for example "Number 2!", The number shouted always shoots to the left, then the next EVEN number shoots to the right (Number 4). If coach shouts an ODD number, for example "Number 3!", number 3 would shoot left, Number 5 would shoot in the right-hand goal. Once Player leaves area, he/she has 2 touches to shoot (one 'set up' touch, one to shoot)
Coaching Points
Good touch to set
"Sneak a peek" (see GK position/where goal is)
Head and/or knee over the ball (head-down)
Toes down
follow through
land on the striking foot
Progressions/Variations
If EVEN number is called, ODD is recovering defender (must be behind attacker); For Example, if 'Number 2!' is called (Still, #2 AND #4 shoot) Number 3 (would defend #2) Number 5 (would defend #4) as the recovering defender.
Goalkeepers - Player who shot, then becomes the GK
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
DEFENDING 1v1 - Back to goal
-Travel as the ball travels (FULL SPEED)
-Can you Intercept or tackle on first touch (bad pass?)
-If you can't win the ball, delay and force backwards.
-Get touch tight (arms length), bend knees (get low).
-Do not allow player to turn
-Feet should be side on and stay moving to be able to win the ball if attacker turns.
-If player turns, can you win the ball or block the shot?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
-Grid 30 x 40
Activity:
-Players on each grid must connnect passes
-on command they must connect three passes before releasing a player on a 1v1 with the GK.
Progression, Variation
- add defender(s)
Coaching Points:
-Communicate,
-scope area around you (be aware of space and pressure),
-manage the tempo (once command is given the speed of play must be game-pace)
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
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Back/Forward: Drag timeline button
Ankle Warm-Up (15 mins)
Part I
1) Players hop facing forward on their right foot
2) Players facing forward run 1 foot infront of the other on the balls of their feet
3) Players hop facing forward on their left foot
4) player jog through the stakes with quick acceleration off thier plant foot
Repeat 3 times
Part II
Make a circle outside the square and stretch
Make sure to stretch your ankles
1) Players face inside the square, hope sideways on their right foot
2) Players start on the right side of the cones, go 2 up, 1 back, switch to the left side, up 2 back 1, switch to the right side.
3) Players face inside the square, hope sideways on their left foot
4) Up 3, back 2, over 1
Repeat 3 times
Part III
Quick 2 at a time sprints in opposite directions, loser does 10 push ups