Darren Russcher
Name: | Darren Russcher |
---|---|
City: | Richmond |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical - carrying the ball from end to end. As demonstrated at instructor ID night. 1) Slalom through cones. 2) pick up outside 2 cones in middle, circle around cone with OUTSIDE of foot only and carry ball to partner. 3) pick up middle cone and run with ball across space. Race with right & left feet. Have to STOP THE BALL for team mate who should be waiting at back of square to take over.
Instruction points :
- type of touches in middle and outer spaces. Why?
- body shape as travelling through cones or circling (low center of gravity, knees bent)
- eyes up to see the SPACE (pigeon-toed, when space presents opportunity to accelerate)
- change speeds with bigger touches
- running WITH the ball, not running AFTER the ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skill - gates activity in a bigger space. Bigger space affords bigger touches when space in front of ball carrier. Play 45 second rounds, switching feet each time . Minus points for running into team mates, running off the grid or running into a gate with a defender.
Instruction points :
- speed changes should be happening now
- have to see the SPACE to do that (pigeon-toed, eyes up)
- bigger touches to accelerate
- low center of gravity when slowing down or turning, higher when about to run with ball
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up (10 mins)
Warm up . Some 1000 touches, then scatter dribbling in 3 different sized spaces. There is a small space, medium space & large space on the grid. Talk about the nature & type of touches needed in the different spaces, changing speeds (when) etc. Randomly call out the different spaces and have them carry the ball into the next space.
Instruction points :
- pigeon-toed dribbling in tight spaces. Why (check for understanding)
- can use pigeon-toed dribbling to carry the ball at higher speeds too (galloping almost)
- slightly bigger touches in mdeium space, with little speed changes
- bigger touches when space presents itself in big area, but no running into others or off grid