Greg Primavera
Name: | Greg Primavera |
---|---|
City: | White Plains |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
2 x (15x25 yard grids)
2 groups, players in pairs
1 ball per group but spares close by if ball leaves grid unintentionally
Big (tall) cone in center of each grid to represent defender
Instructions: A passes to B to start combination. B then dribbles at big (tall) cone representing defender and plays a pass with the outside of the foot back to A who has made a supporting run up along side player B.
A then passes back to B who has made a run behind the big (tall) cone to complete the 'give & go' combination.
Coaching Points: Dribble at/attack tall cone (defender) and release ball with outside of foot as late as possible.
Distance of support (decrease distance of support to make combinations quicker)
Angle of support (try not to get ahead of ball so pass can be played into space ahead of supporting player)
Quality/weight of pass
Speed of Play
Communication
Progressions: Semi-Opposed: Add 2 small goals at either end. Add a passive defender who doesn't attempt to steal the ball. Attacker becomes defender. Passer becomes attacker. Defender becomes passer. After give and go, attacker shoots on goal first time.
Fully-Oppsed: Play 2v2 until ball goes out of play or goals scored.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:40x30 yard with a midline. BIg goals /Puck Goals on each end.
Instructions: two teams play to score in the opponents goal. Teams play 4v4+2 Floating Players in Yellow, the floating players play for the team in possession.
Each floating player is assigned one half of the field to operate in.
Floating players can score
1 point for regular goal.
5 Points after a combination.
Play to 15.
Coaching Points:
1. 1st Attacker to commit defender to the ball
2.2nd Attacker to offer support
3.Angle and distance of 2nd attacker
4.Decision making of each player
5.Speed of play
6. Communication
6.Teach the floating player to keep finding the ball
Progressions: 1. Player play 2 touches. Float player can operate anywhere.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: Two teams with specific formation.
Instructions: Play the game and encourage players to recognize when and how to combine in any part of the field to advance the ball forward.
Coaching Points:
Progressions:
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
5v2 Pressure Passing Warmup (15 mins)
Organization: 20 x 20. 10 to 12 players.
Instructions: A team of 5 players are placed in each square. One team starts with the ball. The team is restricted to their own square. They team in possession must obtain 7 consecutive passes to get a goal. Two players from the opposite team move into the square to make it a 5 v 2 situation. If the ball is won by the two defenders, the drill is swapped to the opposite square. Now 2 white players must defend.
Start off with handball to get a feel of the activity.
Coaching Points:
Speed of Play.
Quick exchange of the ball, quality passing
HIgh Tempo
Good support angles, must be deep and wide.
Good communication from both teams.
Progressions: P. Play "two touch" then move to "one touch" pass.