Football/Soccer Session (Moderate): Bright Lights Session 1 - Crosses From Varied Angles

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Jordan Welsh

Profile Summary

Jordan Welsh
Name: Jordan Welsh
City: Indianapolis
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): AS Keepy Ups Activation

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Football/Soccer Session Plan Drill (Colour): AS Keepy Ups Activation
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AS Keepy Ups Activation

Dynamic Stretch

FA Tag Game

AS Keepy Ups

*Progressions:  High Count Target, Ball in Hand, Piggy in the Middle                           


Football/Soccer Session Plan Drill (Colour): AS Triangle Crosses Activation

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Football/Soccer Session Plan Drill (Colour): AS Triangle Crosses Activation
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AS Triangle Crosses Activation

Organisation

  • Server tosses ball over airbodies for GK to claim at the highest possible point. 
  • GK moves and claims to their right, returns ball to server, backpedals to flat marker, and repeats left. 
  • *Progression: Add volley at start and driven shot at end of sequence. GK should return first ball to hands and second ball to server's feet.
*Set up 2x stations, with assistants serving to a group of 3-4 GKs


Football/Soccer Session Plan Drill (Colour): Tossed Cross and Distribution Activation

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Football/Soccer Session Plan Drill (Colour): Tossed Cross and Distribution Activation
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Tossed Cross and Distribution Activation

Tossed Cross & Distribution Activation

  • Server 1 tosses 'cross' for GK to claim amongst airbodies
  • GK rolls out to S2, who plays return pass to GKs feet
  • GK plays pass to S3, who touches around gate and shoots on goal

Football/Soccer Session Plan Drill (Colour): AQ Crossing 1

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Football/Soccer Session Plan Drill (Colour): AQ Crossing 1
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AQ Crossing 1

Organisation
  • S1 will play a low pass into the GK, between the mannequins.
  • GK will then pass the ball to S2, before moving efficiently into a relative position for S3 (on S2's touch)
  • S3 will touch ball towards the endline, before driving a cross into the mannequin area for the GK to deal with.
  • S2 leaves ball and becomes forward after receiving from GK
  • 'Forward' (RED) may pressure GK after a loose touch. otherwise, looks to finish any cross beyond airbodies (along with S2)

*Assistants server as S1 and S3, while campers rotate evenly between GK and S2

Progression(s) 

1. S1 can varythe service- Difficult pass, volleyinto hands, shotinto hands 

2. Gk can dictate what service they get from S1 

3. S1 can playthe ball outside of the mannequins 

4. Place a touch restriction on the Gk, when acting on the servicefrom S1 

5. S1 can become active when S3 is cutting the ball back


Football/Soccer Session Plan Drill (Colour): AQ Crossing 2

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Football/Soccer Session Plan Drill (Colour): AQ Crossing 2
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AQ Crossing 2

Organisation  

  • S1 will throw the ball into the mannequin area for the Gk to comeand collect efficiently. 
  • The Gk will then distribute the ball to S2, before moving into a relative position to deal with a cross from S3 (on S2's cross field pass)
  • S3 will cross the ball into the mannequin area for the Gk to deal with.
  • If cross is poor, S1 has extra ball at feet to volley, replicating shooting chance from cross.

*Assistants act as S1 and S3, while campers rotate between GK, S2, and FWD (RED)


Football/Soccer Session Plan Drill (Colour): Two Goal Crossing Exercise

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Football/Soccer Session Plan Drill (Colour): Two Goal Crossing Exercise
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Two Goal Crossing Exercise


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