Name: | Ross Langridge |
---|---|
City: | Bristol |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
A 1v1 session with various progressions, focusing on attacking and reactions and counter attacking.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression 2.
Now only the red player has a ball.
Blue player may now cross the line to defend the cone.
Defending player cannot tackle, only block the dribbler's run.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1
Staying in their pairs, the players now play a 1v1 game where the blue player has to score in the blue goal and the red player in the red goal.
Play starts with the conceeding player passing to his opponent.
Coaching points:
Attacking player - how can you beat your opponent? What tricks/skilld can you use.
Defending player - remember the 5 Ss. Shut down, slow down, stand up, sideways, safety.
Progression.
Still playing in pairs, blue players can now score into any of the blue goals. Reds can score into any of the red goals.
Coaching points:
Attacking player - look for the space. Attack the space fast.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Continuous 1v1s.
Play starts with a GK in the goal, one attacking player and one defending player.
The attacking player has to try and beat the defender to score.
The attack is over when either the attacker has a shot or the defender wins the ball.
As soon as the attack is over, the attacker immediately becomes the defender, the defender joins the back of the queue and the waiting player is now the attacker and tries to beat the defender to score.
Coaching points:
Quick reactions when switching roles.
The waiting player needs to be ready to attack quickly.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Progression.
Add 2 mini goals. When the defender wins the ball he can now attack either of the mini goals to score a point.
Coaching points:
Can the defender counter attack?
If the GK makes a save and the ball is in his hands, can he quickly roll the ball to his defender to counter attack the mini goals?
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up Game
Warm Up Game.
In pairs, the players play a game of 'cat and mouse'.
Players face each other on the red cone.
The red player has to make the first move and try to sprint to either the blue or yellow cone.
The blue player reacts to the movement of the red player to try and beat them to the cone.
The red player may check his run and head to the opposite cone, so the blue player has to react quickly.
Players must not cross the line.
After a set time the blue player takes the lead and the red reacts.
Coaching points:
Be on your toes.
Quick burst of pace.
When might you check your run and change direction?
Progression 1.
Players play the same game as previously, but this time they have a ball each and must stop their ball next to the cone.
Same rules apply.
Coaching points:
Make sure your ball stays close to your feet. Firstly so you can stop it on the cone, but also in case you have to perform a quick turn.