Football/Soccer Session (Beginner): Session 4

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Jordan Mills

Profile Summary

Jordan Mills
Name: Jordan Mills
City: Newcastle
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical

How it works:

* Player 'A' passes to player 'B' who then dribbles past the mannequin and shoots.

* After shooting, retrieves the ball and joins opposite side at 'A'.

* Player 'A' becomes Player 'B' to receive and shoot.

Mechanics:

1. Get yourbody in a position to strike the ball.

2. Angled approach.

3. Non-kicking footbeside the ball.

4. Head over the ball.

5. Select Surface &Strike: E.g. Laces, Inside.

6. Follow through.

7. Aim low and acrossgoal (Accuracy).

8. Decision.

Progressions:

Replacing mannequins with defenders.

Time limit to score/shoot.    

Challenges:

Can you make the GK work by shooting on target?

Can you aim for corners?

1 touch once past the mannequin.            


Football/Soccer Session Plan Drill (Colour): Technical/Skill

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Technical/Skill
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Technical/Skill

How it works:

Player A passes to player 'B' who then passes to player C. 

Player A sprints out and around the cone, then attacks the box with player B.

Player C receives the ball and dribbles down line to deliver a cross.

Player A and B will attempt to score from the cross delivered from player C.

Progressions:

Add defenders in place of mannequins.

Weak foot finish.

Challenges:

Can you make the GK work by shooting on target?
Can you use the speed of the ball coming in to guide?

Attack front and back posts - communicate.


Football/Soccer Session Plan Drill (Colour): SSG

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): SSG
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SSG

How it works:

Maximum of 3/2/1 passes before a shot must be made.

regular goal = 1 goal
1 touch finish = 2 goals.

Header/Volley = 3 goals.

A goal from your own half = 5 goals.

Progressions:

stacking of types of goals allowed, E.g, a first-time volley from your own half (2+3+5=8) excluding regular goal.


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Animation Controls (PCs, Macs, Laptops):

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Back/Forward: Drag timeline button