Football/Soccer Session (Moderate): Transition attack to defence

Profile Summary

Steve Gulliver
Name: Steve Gulliver
City: Southampton
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

This session has been created to improve transiiton from attack to defence. The focus is to improve the mental switch to react quickly and recover to defend your goal. Many youth players react quickly going from defence to attack but not the other way. We want players to be quick to respond in the transition phase (attack to defence) to either win back possesion or recover to defend the goal.


Football/Soccer Session Plan Drill (Colour): Transition box to box

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Football/Soccer Session Plan Drill (Colour): Transition box to box
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Transition box to box (10 mins)

Area:

Create 2 outlined boxes with roughly the same sized area of space for transition between them. This changes slightly depending on number of players in each box at the start.7m x 7m for 6 players in each box, 6m x 6m for 5 players in each box and 5m x 5m for 4 players in each box.

Equipment:

Cones, discs or poles, balls

Objective:

You have 4 players passing the ball between each other with one in the middle trying to win the ball. When a player loses the ball or the ball goes out of the square, the player that loses the ball becomes a defender and runs to the opposite box. The other box are replicating the same. If the player hasn't won the ball when the player from the other box arrives then they both press as a 2 in the same box. When possesion is lost, that player runs down to the other box to be a defender and the player that just arrived stays and is the defender in the middle. The original defender now becomes one of the players in possesion.Whilst a box does not have a defender the other players pass and move in the area trying to record as may sucsessfull passes as possible.


Football/Soccer Session Plan Drill (Colour): Screen 2

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Football/Soccer Session Plan Drill (Colour): Screen 2
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Screen 2

Area:

Use third or quarter of astro pitch or similar size approx 12 players.. (Adjust appropriately for number of players) Put 2 goals back to back on the half way line. Split into 2 teams with a red on the baseline of the red shooting goal side and a blue on the baseline of the blue shooting side. Depending on numbers you can add players down the side to make it not so congested. I have put 1 colour from each team on each touchline or you could have 1 neatral player on each side.

Equipment:

Goals, balls,bibs,cones discs to mark pitch if no lines.

Objective:

Each team shoots and defends opposite goals. the purpose of the goals like this is to keep the ball in play and encouraging lots of transitions as you don't have to travel the legth of the pitch from one end to the other.. Encourage shoot on site with rush goal keepers.

Progression:

The ball needs to be passed back to the player on the baseline before you can shoot. this is to allow the team to fully recover and defend their goal incase players just dribble aroundfrom front of one goal to the other, negating the transition.


Football/Soccer Session Plan Drill (Colour): Screen 3

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Football/Soccer Session Plan Drill (Colour): Screen 3
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Screen 3

Blue player in first pic has a shot and misses the goal. The red on the sideline recycles the ball and passes to either the plaer on the baseline or on the red shooting goal side. The blues now transition to defend their defending goal.


Football/Soccer Session Plan Drill (Colour): Screen 4

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Football/Soccer Session Plan Drill (Colour): Screen 4
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Screen 4

The reds have a shot and it is now blocked by the blues. If the reds get the ball back from the block they contiune to shoot but if the blues win possesion then they move to the the other goal and the reds transition to defend.


Football/Soccer Session Plan Drill (Colour): Screen 5

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Football/Soccer Session Plan Drill (Colour): Screen 5
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Screen 5

Area:

Third or quarter of astro pitch

Eqipment:

Goals, bibs, cones/discs if no lines.

Objective:

Play a normal game but the coaches will radomly call out and switch the direction of play to simulate losing the ball in possesion and recovering. This is to improve reactions to changes of possesion, sometimes unfairly. Coach will be random but allow players to attack and score sometimes but mainly switch direction when a failed attack just breaks down.

Key points:

Encourage players to be switched on mentally and react. be on the half turn, ready to respond.Communicate to team mates to recover or who to mark.

Progression:

Finnish session with normal game by removing coaches influence.


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