Name: | Nathan Mason |
---|---|
City: | Columbia |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
This session is designed to improve the players finishing techniques & skills when close to the goal.
1. The technical warmup is designed to improve the players finishing techniques in 3 different scenarios.
2. The finishing waves (1v0 into 1v1 into 2v1 into 2v2 into 3v2 and into 3v3) exercise puts the attackers into different situations to finish on goal.
3. The conditioned game creates 4v3 attacking overloads for the team in possession to exploit and score goals.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Set up as shown.
Instructions:
- Players are divided into two teams i.e. blues and reds.
- Similar to the start of the technical warmup, the first blue attacker drives in to finish quickly on goal from his own half. Once the shot has been taken, the blue attacker quickly steps in to apply full pressure to stop the first red attacker in line from finishing on goal in a 1v1 situation.
- The exercise then becomes more of a finishing waves of 2v1-2v2-3v2-3v3.
- Once a goal is scored or the ball goes out of play, the next attacking play / phase begins.
- The reds starts as the attacking team on coach's call to begin another round.
Coaching Points:
- Drive in at speed to finish on goal during scenario 1.
- Quick execution of move to get past a defender.
- Quality finishing - Accuracy over power.
- Change of pace / direction.
- Decision making of when to pass or shoot.
- Quick combination play to finish on goal.
- Quick transitions i.e. attacking / defending.
- Movement on and off the ball.
- Communication.
Progression:
- Competition: They play for three rounds to decide the winner.
- Progress to conditioned game.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Set up as shown.
Instructions:
- 3v3+GK in one half and 3v3+GK in opposite half.
- When in possession inside the defensive half, the attacking team must look to break the halfway line either with a pass or dribble into the attacking half to create a 4v3 attacking overload to score.
- As shown, the blue player that passes forward must look to join the attack by making a run into the attacking half to create a 4v3 overload or another player on the blue team could also join in if the passer was unable to join quickly to create the overload. Opposition team (reds) defending players in the blues defending half are not allowed to recover in order to create more finishing opportunites for the attacking team. The same condition applies to the red team when they are in possession.
- On goal kicks, throw-ins and when a GK makes a save, the team in possession must quickly send one player into the attacking half to create a 4v3 overload and look to finish on goal.
- Both teams must be creative and look to use 4v3 attacking overload to finish quickly on goal.
Coaching Points/Questions:
1. Play quick to exploit the overload - Use the spare man for an overload and attack the space quickly to create finishing opportunities.
2. Create space to combine & attack - Attacking players should be looking how to loose their defender to create space to receive a pass. Players must look to combine effectively and get shots away at every opportunity.
3. Awareness of ball, space, team mates & defenders - Players should start to look around them and move into the space. Players are encouraged to dribble at defenders in 1v1 situations to create goal scoring opportunities.
Progressions:
- Once the ball arrives in the attacking half, the attacking team must look to finish within 8 seconds.
- Free play with conditions being removed.
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Technical Warmup (15 mins)
Organization:
Set up as shown.
Instructions:
- Players are are equally placed on the yellow cones and they look to work simultaneously on their finishing from the following three scenarios.
- Scenario 1: Blue player (A) starting from the end line drives in to dribble past the mannequin using any move of his choice and quickly look to finish on goal before the edge of the box.
- Scenario 2: Once the shot has been taken by player (A), wide blue player (B) plays a pass into player (A) that just finished on goal, the blue player (A) immediately re-adjust body position and look to quickly finish on goal with a first time shot.
- Scenario 3 - Blue player (C) plays a quick give-and-go with player (D) with the blue player (C) taking a good first touch out of feet to finish on goal.
- Rotation - A-B-C-D-A.
- On coach's call, the exercise is repeated on the opposite side to ensure that players finish from both sides.
Coaching Points:
- Drive in at speed at speed towards the mannequin to finish on goal during scenario 1.
- Quick execution of move to get past the mannequin.
- Re-adjust body to finish on goal during scenario 2.
- Quality of first touch i.e. out of feet or at an angle.
- Accuracy over power.
- Change of pace / direction.
Progression:
- One touch finish during scenario 2.