Name: | Cesar Luis |
---|---|
City: | Queens |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
• Type of touches
• Shot selection
• Speed and power of movement
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
This practice challenges players to execute shots on goal in two different unopposed scenarios.
Instructions:
The diagrams show how this practice can be set up working from either the left or the right. They can be set up towards the same goal or towards different goals, depending on the equipment available.
The practice gives players two different types of shooting opportunity in quick succession.
To start, players A and B exchange a one-two in front the mannequins, as shown in the diagrams, with player A passing to player B, who returns the pass.
Player A then either opens up to shoot or takes a touch towards the mannequins before shooting across goal.
After that first shot, player A then sprints around the outside of the blue cone and towards goal. A low, driven cross is then played by player C for player A to attempt a first-time finish past a goalkeeper.
After the cross, the players rotate roles with a quick sprint, in the order B-A-C-B.
Focus on getting the final touch before shooting right.
If going goal side of the mannequins, that touch should be far enough ahead to give as much power as possible.
If taking a touch towards the mannequins, the touch needs to be narrow enough that the player can get their hips around the ball and aim the shot across the goal.
BODY SHAPES
Reinforce the importance of hip placement during shooting techniques, especially with the first-time finish.
The shooter should be encouraged to approach the traveling ball with their hips facing the goal and their chest over the ball. The practice is aimed at improving the attackers, but all positions can benefit from the work involved.
INTENSITY OF EXECUTION
• Demand that the players sprint at full speed, as they can rest when in one of the passing roles. Also give players a longer rest after working hard for a certain amount of time.
SPEED OF MOVEMENTS
• Transitions between stations give players an opportunity to work on acceleration and deceleration technique, as well as agility.
Regressions/Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
A small-sided game that gives the players the opportunity to practice finishing skills in a random environment.
Instructions:
This is a three-team small-sided game, with one team acting as target players or wingers standing outside the playing grid. In this case, this is Team C.
Make the pitch smaller than usual so there are more opportunities to shoot.
Play with teams of no more than four.
Goals can be scored from anywhere and by any player inside the playing grid (not Team C).
Play short games (maximum four minutes), so intensity is high and the drive to win does not drop
Coaching Points/Questions:
SHOT SELECTION
As with any game situation, there are many variables that can affect the players' decision making. Praise good decisions on finishing, such as type of shot, where it's taken from, or how the chance to shoot was created.
Consider how the conditions you inplement on the game will affect the number of shots taken and what type of shot is being used. As an example, giving more points for a first time finish will encourage more of this type of shot.
Be aware of how your negative and positive messages may affect wether players try new things in the future.
Regressions/Progressions:
Progress by adjusting the type of goal that can be scored. For example, a first-time finish after a pass from
a Team C player, a volley, etc.
Progress again by adjusting the positioning of Team C players to bring about different types of finishes, for example, from crosses.
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1 V 1 to goal (20 mins)
Organization:
This practice challenges players to use various touches to make use of space and create shooting opportunities. The rough dimensions of the playing area is the size of the 18-yard box, though it can be adjusted according to the age group. If a goalkeeper is available, use them in goal consistently.
Instructions:
This is a 1v1 practice, focusing on beating defenders and having a shot in high-pressure scenarios. The practice begins with Player A, who plays diagonally to the attacker (Player B), as shown in the diagram. As the ball travels the defender (Player C) becomes live and closes down the attacker. The passer (Player A) then moves across to play as a goalkeeper. The attacker (B) aims to beat the defender and finish into the goal. If Player C wins possession back, they drive to score into the goal at the opposite end. Play ends with an attempt on goal at either end or if the ball leaves the playing area, after which the players rotate roles. Attacker becomes passer, passer becomes defender, defender becomes attacker in the order B-A-C-B.
Coaching Points/Questions:
SHIFT AND SHOOT
When in a 1v1 scenario near to goal, encourage players to be brave in taking on the defender and creating space to shoot. Once the attacker has the defender off balance, a longer touch diagonally forward or sideways can be used to make time to get a shot off. The keywords ‘shift and shoot’ can be used to encourage this.
TOUCHES TO SHOOT
The defender is always going to approach from the same direction (until progressions are used), so consider how body shape and direction of touches can increase the chance of success. Encourage the first touch to attract the defender towards the ball before a mix of small, angled touches to put them off balance. The final touch needs to be forward to allow for greater power when shooting, although sideways touches can be worked on as players improve. Diagonal touches can also be useful at this level of development.
INTENSITY
Keep the intensity up to develop players’ physical capabilities as well as technical. The aim is to repeat the practice continuously for a short period of time. If you do want the intensity to be lower, manage the time between reps as you see fit.
Regressions/Progressions:
Progress by adjusting the type of service to attacker.
Progress again by adjusting the starting positions of attacker, defender and passer.