Brian Seifert
Name: | Brian Seifert |
---|---|
City: | Sacramento |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Training for U8 players focusing on ball mastery and agility/coordination. Three stations 10 minutes each. Do 2 stations, give a water break, 1 stations water break, then scrimmage. If a player wants water, let them get it. Don't stop for water too often unless there is excessive heat. Stop the last station with 20 minutes left regardless of the time into 3rd station. Always end each session with a cheer. Do this training for both of your practice days in the same week. i.e do this same training Monday and Wednesday.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 10x15 grids. 1 ball per game. Bibs.
COACHING POINTS / KEY CONCEPTS
Players play 2v2 games. Coach plays the ball to a player or a player may dribble to start. Game if over when someone scores or the ball goes out of bounds.
Encourage players to not take the ball from a teammate. Defenders should not run into their goal when they lose the ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
12v10. 3 goals.
COACHING POINTS / KEY CONCEPTS
Coach plays the ball or player dribbles onto the playing surface to start. Attacking player can go to either goal on the opponents half. Defender may win the ball and go to single goal. Keep the games moving to limit standing.
Non ball progression: Run, skip, gallop, side shuffle, run backward.
With ball progression: Players dribble with outside of toe toward the cone. Right foot only/inside cut around cone, Left foot only/inside cut around cone. Right foot only/outside cut around cone/ Left foot only, outside cut around cone, either foot, pull back at cone.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment /Equipment / Players)
Cones to mark and area 20x20. 1 ball for each player
COACHING POINTS / KEY CONCEPTS
Players dribble in area. Coach calls outskills: right foot only, left foot only, ball boxing (in place, forward,backward), toe-touches (in place, forward, backward), sole rolls, pull back,sole turn, scissors in place. Basic juggling.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment / Players)
Cones 2 yards apart with cones 8 yards across, 1 ball per player, Maximum 3 players per line.
COACHING POINTS / KEY CONCEPTS
Do each activity 3 times.
Non ball progression: Run, skip, gallop, side shuffle, run backward.
With ball progression: Players dribble with outside of toe toward the cone. Right foot only/inside cut around cone, Left foot only/inside cut around cone. Right foot only/outside cut around cone/ Left foot only, outside cut around cone, either foot, pull back at cone.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
ORGANIZATION (Physical Environment / Equipment /Players)
Cones to mark the field 20x30 cones to mark the goal or pugg goals. All extra balls.
COACHING POINTS / KEY CONCEPTS
Players play in a diamond shape (defender,left and right midfielder, forward). Coaching points: if players bunch up, yell shape!, have players get back into their position. Let the player that had the ball keep it and restart play. Encourage players to keep the ball.Do not tell them to pass. Always coach from the middle of the field and try to let them play the last 5 minutes without any instruction.
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Defend the Zone
ORGANIZATION (Physical Environment / Equipment / Players)
Cones in 2 grids of 10x15. 1 ball per attacking player.
COACHING POINTS / KEY CONCEPTS
Attacking player starts with ball to the opposite end of the grid. Defender attempt to win the ball and dribble out of the zone. The players that lose their ball become a defender in the next game. If an attacker dribbles out of bounds, they become a defender. Once everyone has made it, the game begins again. Defending players do not kick everyones ball out of the grid.
Encourage attackers to keep the ball close. Touch the ball every 1-2 steps and use cut moves to avoid losing the ball. Only increase the number of defenders if attackers are not being challenged.