Evagelos Vassilaras
Name: | Evagelos Vassilaras |
---|---|
City: | New York |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Feint/Double Feint
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: (Run this at same time as Arcs)
1. 20x20yd grid with 3yd gates at one end
2. Two teams of 3 players (pinnies)
3. Gates width:3 yds
Instructions:
1. One team attacks first
2. Player dribbles towards defender and attempts to beat him with a move
3. If attacking player dribbles the ball (control) through gates they receive: 3 pt
4. If attacking player dribbles the ball (control) over the end line they receive: 1pt
5. If defending player wins the ball, they attempt to score by dribbling over the line
6. After 2 min, teams switch sides and roles
Coaching Points:
1. Dribble towards defender at speed
2. Perform move 2 steps before defender(timing)
3. Accelerate past defender into open space
4. Be creative while attempting to beat defender
5. Attempt moves previously worked on if possible
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
12 x 20 (Players as shown)
-Encourage move worked on in previous week but also encourage creativity in something entirely new
Instructions:
- Defender (blue) passes / serves to attacker (white).
- Attacker scores by dribbling through gates
-(Can either have players score by dribbling through two outside gates which will potentially increase chances of success for the attacker, or have players score by dribbling through the middle gate which will enforce cutting behind the defender once they have beaten them.)
- Defender scores by stealing ball and scoring
- Players switch lines
- First player to 10 wins, switch fields.
Coaching Points:
1. Controlled approach driving at defender's front foot.
2. Timing / Exaggeration of move - just outside tackling radius / shoulder, knee, eyes
3. Body shape - low centre of gravity
4. Eyes up, identication of space, change of speed, angle of next touch to set up for next movement.
5. After execution of skill, must cut behind defender to close off their angle of approach.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. (3)35x25yd grid
2. Two teams of four/five players
Instructions:
1. Players play 4v4 or 5v5
2. One point for dribbling over the endline
3. Two Points for beating a player with a move
4. Five points for beating a player with a move and scoring in the same play
5. Players must celebrate after scoring a goal.
Coaching Points:
1. Dribble towards defender at speed
2. Accelerate into open space with control of the ball
3. Be Creative
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
3v3 Small-sided tournament games: 4 teams of 3 players eachteam. 2 fields of 20x30 yards with 2 Pugg Goals on opposite endlines.
Instructions:
4 Teams of 3, play 3v3 tournament style format where each team will play one another. 3 points for a win, 1 point for a tie and 0 for a loss. Each game should be approximately 6-8 minutes in duration (obviously play a 3 game tournament).
Coaching Points:
· Review of session's learning outcomes being translatedinto the game
· 3 lines of attack
· Creating triangle (gives angles of support)
· Making triangle as big as possible (Creating space)
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Dribble Tag (10 mins)
In a 15w x 20l grid, all players dribbling a soccer ball will try to tag each other with their hands. If a player abandons their own ball you may tag their ball for extra points. (score is not as important as how they manipulate the ball) Have players keep count of their tags and try to beat their own score each round.
Check for understanding questions:
Coach-what parts of the foot are used for dribbling? Player: Laces to dribble forward and inside/outsdie of the foot to turn/cut
Coach: why is it important to keep your eyes up? Player: To avoid getting tagged or to find players to tag.