Jeremy Williams
Name: | Jeremy Williams |
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City: | Palo Alto, CA |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Key Learning Outcomes:
Players will be introcuced to the inside push pass technique.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20yd x 30 yd grid with corners marked off
all balls in middle
players distributed in the corners
Instructions:
Players try and run from their pirate ship to treasure island. Once at treasure island they must try and bring a piece of treasure (soccer ball) and dribble it back to the pirate ship. The coach is the green octopus who steals the pirates treasure (stealing soccer ball) as they try and bring it back to their ship.
Coaching Points:
Ronaldo touches when dribbling into space, Messi touches when approaching green octopus
Head up to see octopus
Protect ball from octopus
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20x30
Instructions:
players start on one side. First player in each group runs to other side of the grid and carries back or dribbles any piece of treasure(cones, pennies, . Players have to carry the treasure back like crowns, golden cannon balls, jewelry, or earings
Coaching Points:
creative use of treasure
imagination
Progressions:
add shark that eats pirates that have not found treasure
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
-Players are Pirates and they must swim across the ocean to get to their Pirate ship(Soccer ball)
-They must then try to get ther ship back across the ocean without running into any island
Instructions:
-Players will go to as many islands as they can and "Scrub the Deck", How many can they get in a minute
-Then teach them how to go around in a circle around the island, how many they can do in a minute
Coaching Points:
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
1. 20 x 20 yard area set up as shown
2. 8 players set up as shown
3. 10 balls
Instructions:
1. Pirates (players) are all battling to be the “Captain of the Ship”
2. To do this they have to get from one end of the pirate ship to the other w ithout getting hit by a cannon ball (soccer ball)
3. The cannon balls are being fired by the coach
4. Coach yells “PIRATES, ARE YO U REA D Y?” to w hich the players respond “FIRE IN THE HOLE!” (This only happens when the first player is out)
5. Coach yells “PIRATES ARE YO U REDAY?’ pirates shout ‘RRRRRRRRRR’. Coach then yells “PIRATES RUN ”
and all the pirates run to the other end of the ship
6. Any pirate that gets hit w ith a cannon ball then becom es a cannon ball-er and helps fire cannon balls
7. The last pirate left is the Captain
Coaching Points:
1. Keep your eye on the cannon balls and use different movements to not get hit
2. Move quickly across the pirate ship
3. Keep your eye on the cannon ball when you hit it
4. Try to time the firing of the cannon ball so that the pirates run into it
Progressions:
Add ball to pirates.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
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Back/Forward: Drag timeline button
Pirates
Organization:
-20yd x 30yd
-1 ball per player
Instructions:
1) Players dribble around the square (sea) sailing their pirate ship
2) Coach will then call out different commands
• Storm Coming - box/inside touches
• High winds - Bigger touches to move quicker around the square. (ronaldo)
• Low winds - Smaller touches to keep ball under control, move slower (messi)
• Anchor down - Stop
• Stomp the rats - Toe Taps
• Swab the deck - Roll the ball side to side with sole of foot
• Walk the plank - Jump into sea
• Ready cannon - Find another ship to fire at
• FIRE - shoot ball at another ship
Coaching Points:
1 - Head up to observe space
2 - small touches to keep close control.
3 - bigger touches to move around the square quicker
Progressions: