Football/Soccer Session (Advanced): Attacking Patterns of Play

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Joe Tinker
Name: Joe Tinker
City: Leicester
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Pattern 1

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Football/Soccer Session Plan Drill (Colour): Pattern 1
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Pattern 1

Ball with #5/6, played in to #7/11. As the ball travels #9 drops in and #10 rotates with #7/11 making a run between opposition FB and CB.

The ball is played into #9 who has picked up the CAM position and the ball is threaded through centrally. This can be a straight pass for #10 or a diagonal pass for #7/11 who has narrowed up.

Opposite FB tucks across to make a back 3 or tucks in to compact the midfield.


Football/Soccer Session Plan Drill (Colour): Pattern 2

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Football/Soccer Session Plan Drill (Colour): Pattern 2
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Pattern 2

The ball starts with #5/6 or #4 and is played wide to #7/11 who drives in off the line to meet the ball, this is the trigger for #2/3 to overlap.

#10 moves away and drops in to receive the pass, facing forwards and plays in the overlapping FB. #9 makes a diagonal run towards the front post, #10 tries to drag away the second CB and the opposite winger #7/11 makes a run between the FB and CB.

Opposite FB tucks across to make a back 3 or tucks in to compact the midfield.


Football/Soccer Session Plan Drill (Colour): Pattern 3

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Football/Soccer Session Plan Drill (Colour): Pattern 3
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Pattern 3

Ball with #2/3, movement from #10 to drop in, or #9 rotates and does this job. If the player is not under pressure and can turn then #7/11 has to read the play and recognise this is their opportunity to make a run in behind for a 1st time pass round the corner.

If the player is under pressure and cannot receive the pass facing forward the ball can be dropped to #4/8 to play the pass wide OR the ball can be recycled to the other FB for the pattern to be restarted.


Football/Soccer Session Plan Drill (Colour): Pattern 4

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Football/Soccer Session Plan Drill (Colour): Pattern 4
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Pattern 4

Ball starts with #5/6 and is set to #7/11 who is under pressure to set back to #2/3. Movement from #10 who comes in to receive the pass and #8 or #4 makes the move to receive the set. The decision from #10 is now which player is in the best position to retain possession.

The ball is then switched to opposite winger, with opposite CM making a forward run. The CM who plays the ball wide then sits (in this diagram #8 switching and sitting and #4 making the run).

It is important to play what you see! If the ball is with #10 and he can turn then he can play Pattern 1, 2 or 3. If he sets back to #4/8 and the opposition slide across the ball can go back out to the channel is came from (in this diagram ball could be played back out to #7 who has made a forward run).

The opposite full back must recognise when to tuck in as a back 3, when to push into midfield and when to support the play.


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