Adam Shaw
Name: | Adam Shaw |
---|---|
City: | Geismar |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description :
> 6v6.
> GK for all 3 goals.
> possession based game with targets to gain points.
> to start with allow the players to play, no set amount of passes players can score into any goal whenever they want.
> any team can score into any goal. GK job is to move with the ball & block goal that players may look to score into.
> play for 5 minutes then add in progressions/conditions.
Progression :
> 1st : players can now only score with a first time finish. ( play for 5 minutes )
> 2nd : players must complete passes in a triangle shape before they can score. ( play for 5 minutes )
> 3rd : players must now look to complete 5 passes before they can score. With this last progression you should now see those triangles & first time finishes come into play amongst the set amount of passes ( play for 5 minutes )
Coaching Points :
> move into those spaces to create passing angles. Also move into those spaces between 2 oppositon players so you can be the vocal point to connect the triangle.
> demand the ball in any area even with player behind you.
> be on our toes & ready for the ball if we need to pass or finish first time.
> communication to let player know where & when you want ball.
> decision making & awareness of what is going on around you.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description :
> 7v7.
> allow the players to play.
> encourage players to create those triangles.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Activity 1 (20 mins)
Description :
> Triangle Passing Drill.
> 1 ball per group.
> players passing the ball round the triangle. Our main focus is their movement away from mannequin & towards the ball.
> player A will play pass to player B who will look to open up, take touch beyond mannequin & pass to player C who does the same & passes onto player D. Every player follows their pass.
> go clockwise for 2 minutes, anti clockwise for 2 minutes.
Progression :
> Give & Go. Now looking for players to check towards the ball & play a 1/2 around the mannequin with the player who has passed & supported the ball. Player who receives the ball will then do the same with the person they are passing too.
> Give & Go 3rd Runner. Similar to 1st progression but this time, a 3rd player will make the run beyond the mannequin. Player who recevies ball back will play pass into their stride for them to move onto next player at opposite mannequinn.
Coaching Points :
> constant communication of where ball is going.
> movement off & towards the ball - depending on what we are doing next.
> follow path of ball went taking the touch into space.
> weight of pass when doing give & go - do not over hit.