Andre Mitchell
Name: | Andre Mitchell |
---|---|
City: | Brooklyn |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 25x25
- 2 teams
Instructions:
- Teams are trying to keep the ball away from eachother counting their passes.
- Team with the highest score will win after set of time.
Coaching Points:
- Spreading out when your team has the ball
- Closing spaces when your tema loses the ball.
Progressions/Regressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 3 lines, one by the big goal, the other two by the small goals.
Instructions:
- Defender will automatically run towards the players in and defend 2v1.
- Coach plays in the mall to either one of the side players. the is 2v1
Coaching Points:
- Combination play from attackers.
- How to pressure the attackers.
Progressions/Regressions:
- P. 3v2
- R. Advantage for attackers.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
5v5 - Adjust to numbers
Instructions:
- Scrimmage
- Fifa Rules
Coaching Points:
- Attacking and defending principles of play.
Progressions/Regressions:
P. Limited touches.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Knockout (10 mins)
Organization:
About 20x20 yards.
Every player with a ball.
Instructions:
Players dribble in the space and attempt to knock each others ball out of the area while protecting their own.
Each knockout is worth a point and players must do 10 toe taps before coming back into play.
Play for 2 or 3 minutes and see who has the most points.
Coaching Points:
Small touches in tight space.
Head up looking for space and other players.
Keep the ball moving don't stand still.
Use the small toe to dribble.
Progressions/Regressions:
P - Once knocked out players may not re-enter until the next round.