Keron Doldron
Name: | Keron Doldron |
---|---|
City: | Plainfield |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
Diagram A
• Players dribble out to end line and performs a 'Stop Turn', upon turning they immediatly make eye
contact with the next player in line.
• Once eyecontact is made the next player procedes.
• After turning they return to the line.
• Process repeats.
Diagram B
• Players dribble out and perform a stop start in the middle (pull push).
• At the end they perform a Stop Turn
• As they turn, make eye contact with the next person - this is their cue to go.
• Players perform the stop start on the way back as you go past the next person, should be with the opposite foot as the first one
Coaching Points:
- Pinky toe to dribble
- Keep ball close, touch on every step
- Correct execution of turn and stop start
- Ball out of feet
- Head up after turn/stop start
- Accelerate out of turn/stop start
Progressions:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Same organization as the previous activities.
Instructions:
• Both blue team and red team have a ball but the blue team are the attacking players first
• Both players must stay on their half of the area neither player can cross the cone line in the middle
• Blue wins by stopping the ball in an end zone before the opposition can stop in the area
• Defender is live on blue's first touch.
• If defender wins the ball they try to score in the pug between the two lines
• Each team gets 1:30 to take the role of the attacker
Coaching Points:
- Quality of first touch (Direction - towards goal, Weight)
- Awareness of defender's position
- Be positive, attack goal if possible
- Decision, Turn or Stop start to lose the defender (Scenarios from warm up)
- Protect the ball with your body
- Finish!
Progressions:
P. Use pugg goals to paint the picture of getting behind the defender (end product)
R. Use cone line in the middle to allow-Defender cannot cross-(Attacker trying to dribble through gates)
P-Attacking player can score from either half, if they score from their own half they get 1 point however if they can penetrate and score from the defenders half they get 2 points--(Defenders must stay in their half, if they win the ball they
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
-30 x30 grid
-3v3 4v4
-extra balls
Instructions:
-One attempts to score in goals labeled A and the other in goals labeled B these goals can be different colors so that players can easily visualize where they are trying to score.
Coaching Points:
- Controlled aproach
- Appropriate turn to protect or change direction
- Bend knees to create a platform to accelerate
- Turn into space
- Take away with the nearest foot and surface
- Head up after turning for next action
Progressions:
- Take two goals and move to free play
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm up
Organization:
Set up as shown.
Instructions:
• Player A starts the game by leaving the end zone, player A is the attacker.
• Player B is the defending player and is trying to stop in either endzone next to player A
• Player A wins if he/she can stop in an end zone without the opposition player by their side.
Coaching Points:
1) Speed of movement
2) Quality of movement
3) Decision based on defender's positioning
Progressions: