Football/Soccer Session (Beginner): Under 10's Pre-Season

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Alex Meek

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Alex Meek
Name: Alex Meek
City: Merthyr Tydfil
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Warm-up

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Football/Soccer Session Plan Drill (Colour): Warm-up
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Warm-up (10 mins)

5-10 Minutes.

In the sqaure, players get a ball each and do kick-ups. If there are not enough ball, share a ball with someone and try to beat their score every time.


Football/Soccer Session Plan Drill (Colour): Drill 1

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Football/Soccer Session Plan Drill (Colour): Drill 1
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Drill 1 (20 mins)

10 Minutes on each progression. (20 mins max.)

Drill 1 - Short Passing.

Players stand opposite each other and pass the ball back and forth.

- Aim to do it within 2 touches.

- Quality of pass. (pace, power and accuracy).

- Quality of Control. (no rebound).

- Type of pass. (For now. Has to be inside of foot pass as distance is short).

Do this for a few minutes to see where players are at technical skill, then progress to a longer pass.

Progression 1.

Longer passes. Players in the middle move back to the cones behind them, doubling the distance of the pass.

- Same Coaching points apply.

- Type of pass and control can vary. Inside of the foot pass can still be used by now alongside other passes such as a driven pass and chip pass.

- Aerial Control is something that may need to be introduced.


Football/Soccer Session Plan Drill (Colour): Drill 2

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Football/Soccer Session Plan Drill (Colour): Drill 2
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Drill 2 (30 mins)

Rondos. - 20-25 Minutes. (Depending on Quality of session and how much time is spent intervening).

- Each team as an area to which the ball must stay in.

- Players are given numbers.

- When a number is called the player who's number is called must run to the outside of the grid and pick up a bib of their teams colour before entering the opposition grid to try to win the ball.

- Bibs will be places either side.

- Encourage players to do it 1 touch.

- No players should be standing still!!

How to Score;

- Create 10 passes without the defender getting the ball.

- If the defener wins the ball their team gets a point.

Coaching Points;

- Pass and Move. (DON'T STAND STILL).

- Quality of pass. (Short, Sharp passes).

- Movement. (Create angles).

- Why do we pass and move? So defending players cannot tackle us or win the ball easily.

- Why create angles when looking for a pass? becuase we can't pass through people.


Football/Soccer Session Plan Drill (Colour): MDG

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Football/Soccer Session Plan Drill (Colour): MDG
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MDG (20 mins)

Multi-Directional Game. 20 Minutes.

- Bibs will placed on the cross bar of the goals to which the team can score in.

- The bibs will always be moving throughout the course of the game so it is important to keep an eye on what goals you can score in.

How to score;

- simple score into the goals where your teams colour bib is to score 1 point.

- If your team has no goals to score in making 5 passes earns your team 2 points.

Progression 1.

- Allow players from their own team to move their own teams bibs from the goals to decide where they want to score.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (10 mins)

SSG.(10 Minutes).

- Normal game rules apply.

Coaching points:

Tactically:

- Try to play out from the back. (Can we play 4 corners? 1 player in each corner of the pitch).

- Can the players maintain positional Discipline.

Technically:

- Quality & Type of Pass, Control.

- Movement to recieve. (angles)


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