Football/Soccer Session (Moderate): ASE G03 Emerald - Possession in middle third (switch play)

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Justin Almquist
Name: Justin Almquist
City: Richland
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Field Setup & Warm Up

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Football/Soccer Session Plan Drill (Colour): Field Setup & Warm Up
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Field Setup & Warm Up (10 mins)

10 minutes -- Ball Mastery


Football/Soccer Session Plan Drill (Colour): 2v1 patterns

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Football/Soccer Session Plan Drill (Colour): 2v1 patterns
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2v1 patterns (15 mins)

Setup:

20x20 grid split down middle

2 teams of 6. Goalies optional (use poles if no goalies)

2 attackers on endline, 1 defender in middle

Activity "A":

Player with ball engages the defender while 2nd attacker overlaps.

Defender plays passive defense to start.

Once around defender take shot on goal.

Rotate from 1st attacker to overlapper to defender in opposite grid.

Activity "B":

Same as A, but use a diagonal run to get in behind.

Coaching Points:

+ Drive at the defender with speed, but small touches

+ Disguise pass to overlapper - use outside of foot

+ Off-ball attacker needs to read teammates 1st touch to know whether to overlap or diagonal run

Progressions:

+ Go full pressure and full speed


Football/Soccer Session Plan Drill (Colour): 4v0, 4v1, 3v1

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Football/Soccer Session Plan Drill (Colour): 4v0, 4v1, 3v1
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4v0, 4v1, 3v1 (15 mins)

Setup:

Groups of 5

grids of 8x8

Extra balls around grid

4v1 Activity:

4 players on lines around 1 defender.

2 touch mandatory. Must receive with farthest foot.

If defender wins the ball they become attacker. They also get out of middle if someone receives on wrong foot.

Ball back in play in 1-2 seconds.

Coaching Points:

+ Give advice (communicate)

+ Adjacent player MUST slide to nearest cone to create passing angle

3v1:

No touch restrictions, just play keepaway.

Work inside the grid.

Create angles and receive with furthest foot.

Progression:

+ After 4 passes move to a new grid (that's not occupied)


Football/Soccer Session Plan Drill (Colour): 4v2 switch play

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Football/Soccer Session Plan Drill (Colour): 4v2 switch play
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4v2 switch play (20 mins)

Setup:

3 teams of 4 (extra players can be neutral)

Two 20x15 grids separated by channel (as shown)

1 ball

Activity:

1 team on defense sends 2 (progress to 3) defenders into a grid where attacking team plays 5v3. Other 2 defenders stay in channel and try to intercept passes.

If attacking team loses ball, they become defenders (transition).

If attacking team completes 5 passes, they can switch the play to other attacking team.

Coaching Points:

+ Receive with farthest foot. Maximize space. Give advice. Sharpen angles.

+ Identify positions (3 CM + OF + CF) - point out 3 CMs role to maintain the triangle.

+ Opposite field players should be working to maximize space and finding passing lanes.

+ Defenders should be cutting off passing lanes.

+ When defense wins ball they need to quickly play into other side to relieve pressure and get shape

Progressions:

+ Remove pass requirement to allow switching anytime


Football/Soccer Session Plan Drill (Colour): 5v5+2 - switch play & score

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Football/Soccer Session Plan Drill (Colour): 5v5+2 - switch play & score
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5v5+2 - switch play & score (20 mins)

Setup:

40x20 grid at half

Two teams of 5v5 + 1 neutral

1 ball

Activity:

Team in possession tries to get ball in all 3 zones (wide, middle, wide). If successful, team can transition into final 1/3 and attack goal.

Game is directional as each team attacks one end and defends the other.

Play to full width of field (cones are there to mark zones)

Coaching Points:

+Maximize space

+Face the way you want to play

+Team in possession must take attacking shape - LW, CF, RW, CM, CM (neutral), CB


Football/Soccer Session Plan Drill (Colour): Game - 6v6 & Cool Down

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Football/Soccer Session Plan Drill (Colour): Game - 6v6 & Cool Down
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Game - 6v6 & Cool Down (20 mins)

Setup:

50x40 field

Divide field into 1/3rds

Activity:

Teams play 6v6 (or 7v7).

Play 1-4-1

Ball must visit all 3 zones (wide, middle, wide) before can score.

If not enough success make wide areas No-Tackle zones (for 2 seconds)

Progression:

+ Require to visit all 3 zones in attacking half of field (more pressure)

+ No restrictions, just play


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