CJ Sandison
Name: | CJ Sandison |
---|---|
City: | Edinburgh |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
Overview of session: Working on pressing as a team, starting small sided and building to 7v7.
Player Availability: 14+2
GKs: ZG BD PG MR RH DH TD DS SM DM CL OM KR LB JS CG KMc LD JY SB JW AMc
Coaching Points:
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description: 3v3+1 end player with boxes x 2. Play always restarts from end player. Building team looks to score in single goal, pressing team looks to win and find two goals. Work for 4 minute rounds x 4, rotate responsibilities. Players cannot score from own half when building.
Progressions:
A = Remove half way scoring rule
B = End payer can step in to play 4v3
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description: 6v6+2 end players. Directional game with boxes for realism. Players score using goals - not score you keep it, play restarts with conceding team. End players play for team in possession. To begin with, players must play 3 passes in building half
Progressions
A = Take away pass count in own half
B = Triple points for goals scored by winning ball in opposition half and scoring within 10 seconds (quick transitions)
Pressing Points
A = ST shut off one side, 10 good distance to set trap by encouraging pass but also close enough to get there when ball goes, CB tight, FBs narrow.
B = As ball travels to one side, 10 presses showing out, get there and delay, whole team shifts, ball side FB creeps to cover ST pass but also get there if ball goes wide, 6 across to side of ball, ST MUST COVER IN CM
C = No balls into ST feet, PRESS ON WIDE PASS, force out and back. Players constantly adjusting to the position of ball. Work as a unit
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description: 7v7 game Throw ins & corners. Both teams 3-2-1 as shown below - possibly change to 2-3-1 for one team:
Orange Yellow
GK: ZG AMc
CB: BD DH
RWB: CG OM
LWB: PG LB
CDM: RH KMc
CAM: DM JS
CF: SM DS
SUB: JY KR
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
SSG/Warm-Up: 2v2 Press & Cover (15 mins)
Description: Simple 2v2 Press & Cover game - duplicated x 3. Players score by driving across the end line, score you keep it. 2 groups of 5, 1 group of 4. Groups of 5 rotate after 90 seconds.
Progression:
1) Add in man-for-man element, if your player scores then you're round any outside cone and back in