Football/Soccer Session (Academy Sessions): Match Prep: Pressing as a Team (Start Time: 2022-07-28 17:30:00)

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Pro-Club: Heart of Midlothian FC

CJ Sandison

Profile Summary

CJ Sandison
Name: CJ Sandison
City: Edinburgh
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Overview of session: Working on pressing as a team, starting small sided and building to 7v7. 

Player Availability: 14+2

GKs: ZG BD PG MR RH DH TD DS SM DM CL OM KR LB JS CG KMc LD JY SB JW AMc

Coaching Points:

  • PRESS & COVER: Basics of the concept, pressure on ball by curving run, delaying and directing out and back, cover in behind space, adjusting as ball moves
  • COMMUNICATION & AWARENESS: Scanning out of possession equally as important as in, teammates, opposition & space, adjusting to these things, use eyes and body position to help communication key here as well to help players awareness, especially from behind, see the whole picture
  • CONNECTED AS A TEAM: Vital we press as a team, one player cannot go, must be all players working as a unit together, if we're not set to press, stay and hold position and make it difficult to play through, make sure as a team we are connected
  • TRIGGERS: Make sure we are aware of triggers, bad pass/touch, eyes down, back to goal, backwards pass, area of pitch, lofted pass etc
  • DEALING WITH BREACHES: What do we do if the press doesn't work? We recover, quickly and in the pitch, shortest route to goal, remaining compact and narrow. Vital now that we delay and force away from overloads to allow for recovery so the team is connected again

Football/Soccer Session Plan Drill (Colour): SSG/Warm-Up: 2v2 Press & Cover

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Football/Soccer Session Plan Drill (Colour): SSG/Warm-Up: 2v2 Press & Cover
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SSG/Warm-Up: 2v2 Press & Cover (15 mins)

Description: Simple 2v2 Press & Cover game - duplicated x 3. Players score by driving across the end line, score you keep it. 2 groups of 5, 1 group of 4. Groups of 5 rotate after 90 seconds. 

Progression: 

1) Add in man-for-man element, if your player scores then you're round any outside cone and back in


Football/Soccer Session Plan Drill (Colour): GRP: 3v3+1 Pressing

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Football/Soccer Session Plan Drill (Colour): GRP: 3v3+1 Pressing
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GRP: 3v3+1 Pressing (20 mins)

Description: 3v3+1 end player with boxes x 2. Play always restarts from end player. Building team looks to score in single goal, pressing team looks to win and find two goals. Work for 4 minute rounds x 4, rotate responsibilities. Players cannot score from own half when building.


Progressions:

A =  Remove half way scoring rule

B =  End payer can step in to play 4v3


Football/Soccer Session Plan Drill (Colour): GRP: 6v6+2 End Players Press

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Football/Soccer Session Plan Drill (Colour): GRP: 6v6+2 End Players Press
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GRP: 6v6+2 End Players Press (25 mins)

Description: 6v6+2 end players. Directional game with boxes for realism. Players score using goals - not score you keep it, play restarts with conceding team. End players play for team in possession. To begin with, players must play 3 passes in building half

Progressions

A = Take away pass count in own half 

B = Triple points for goals scored by winning ball in opposition half and scoring within 10 seconds (quick transitions)

Pressing Points

A = ST shut off one side, 10 good distance to set trap by encouraging pass but also close enough to get there when ball goes, CB tight, FBs narrow. 

B = As ball travels to one side, 10 presses showing out, get there and delay, whole team shifts, ball side FB creeps to cover ST pass but also get there if ball goes wide, 6 across to side of ball, ST MUST COVER IN CM

C = No balls into ST feet, PRESS ON WIDE PASS, force out and back. Players constantly adjusting to the position of ball. Work as a unit


Football/Soccer Session Plan Drill (Colour): Game: 7v7

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Football/Soccer Session Plan Drill (Colour): Game: 7v7
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Game: 7v7 (30 mins)

Description: 7v7 game Throw ins & corners. Both teams 3-2-1 as shown below - possibly change to 2-3-1 for one team:

      Orange  Yellow

GK:  ZG    AMc

CB:  BD    DH

RWB: CG    OM

LWB: PG    LB

CDM:  RH    KMc

CAM: DM    JS

CF:   SM    DS

SUB: JY    KR


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per year
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