Futsal Session (Beginner): HYSC U8-U9 Academy Futsal Week Block 2, 1v1 2v2 (Start Time: 2023-03-20 17:30:00)

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Am-Club: Harrison Youth Soccer Club

Marcos Soto

Profile Summary

Marcos Soto
Name: Marcos Soto
City: Harrison
Country: United States of America
Membership: Adult Member
Sport: Futsal
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Description

The focus of the session is to reinforce  players individual  and group foundations of the game when attacking. We will work on ball mastery multiple surface control, attacking 1v1 moves  and group attack like 2v2 & skill application, correct technique for the first touch both receiving and preparation and to introduce the player's Futsal gameplay rules and regulations.

Coaches should be identifying the below criteria in the session and breaking it down using the pillars of the game making sure you're ticking all boxes.

Below are some suggestions of what to consider when catering the sessions for your groups

Technical: what attribute or team concept you are asking the players to learn & How it's taught & performed breaking it down for the players

Tactical: Who the positions or player that it relates to, Where & When to use the attribute or team concept, this could be a moment or relate to a third of the field/area, or a visual or audio trigger. Why we use this attribute or team concept. this should emphasize the decision-making process & reason behind the choices to answer questions the game asks of the player

Physical: Correct Motor Skill development for your specific to topic and age, Relation of movement to a topic, Work to rest ratio of your activities, energy, and tempo of your session, pushing the boundaries on physical goals for the group and individuals.

Physiological: having competition through the stages of the session, goal setting what you want to achieve with the group what do they want to achieve as players. setting a standard of practice throughout with a high level of expectation

Social: The environment you create for your players, promoting leadership and teamwork, establish a greeting and level of respect with your player's, Engagement with the players both assertive & helpful with a little added banter.

MVP points System

The player MVP system is a staple of the program and one we use to set competition from the start of the session to the finish between each individual

The way the system works every player has 5 MVP points to start, Players can win more points by applying themselves to each activity with full commitment trying their hardest to progress, and being awarded points by the coach

Players can also win points during each activity by scoring the most points for that activity and for that they will pick up 2 MVP points from the coach.

We also use the point system to reinforce good standards like staying in bounds, not bumping into other players, and good behavior. the player can lose their points when these standards are not met. Try to use it as a motivator, not a punishment.

Once the players get used to this system they will become more responsible for their own development







Futsal Session Plan Drill (Colour): Futsal repetitions (Option 1)

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Futsal Session Plan Drill (Colour): Futsal repetitions (Option 1)
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Futsal repetitions (Option 1) (10 mins)

Organization

players in groups of 3

two gates per group located on the side lines

all players start with a ball

For the warm up go straight to stage 3 

Instructions

stage 1

-players will dribble into the middle then to a gate using the technique of coaches choice

-when a player reaches the middle with their ball that signals the players there facing to start.

competition

-which group can complete one full sequence and get back to where they where originally standing first.

Stage 2

-now the two players in the gates will start with the ball and the middle player will not

-the sequence starts when the middle player receives a pass (falcao touch)from one of the gated players and dribbles and takes there place

-the player who passed the ball from the gate will now go to the middle and receive a pass from the opposite gate and repeating the sequence now on the other side.

progression - when they receive the ball, the player who passess the ball has to now go straight towards the receiving player making them use a move to go round them before getting back to the gate (semi opposed.

competition

-how many passes cana group get in one minute the team with the most wins a point

-if the sequence breaks down or the players lose control there score goes back to 0

stage 3

-two players in the gates will start with the ball and the middle player will not

-middle player will now stay in the middle for 30 seconds looking to receive continuose passess from the outside servers in the gates

progression- now with only one ball the player in the middle has to pass the ball from one server to the next coaches choice on different ways to receive

competition

-how many passess in one minute can the player get the inning player gains a point for their group.

-if the sequence breaks down or the players loose control there score goes back to 0

stage 4

-3 man weave the players will now pass dibble and rotate in a sequence alway covering the middle and outside gates.

competition

-how many passess can the group gain in 1 minute.

-if the sequence breaks down or the players loose control there score goes back to 0

Coaching Points

*FALCAO using the sole of his foot start & stop and to maneuver the ball all different directions even to pass

*RICARDINIHO with speed and precition using moves with multiple surfaces of the foot to create space for end product

*GARNIER the freestyle skill master using moves both airialy and ground

-Push pass

-Checking movement

-Quality of technique or skill

-Observation

-Communication

-Creativity

-Using multiple surfaces

-Speed of play


Futsal Session Plan Drill (Colour): Warm up Quick Fire 1 touch striking (Option 2)

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Futsal Session Plan Drill (Colour): Warm up Quick Fire 1 touch striking (Option 2)
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Warm up Quick Fire 1 touch striking (Option 2) (10 mins)

Organization

  • 2 goals 
  • Spare balls 
  • make two teams 

Instructions

  • part one, player will pass the ball to a wide player, the wide player will serve the ball back the player must strike first touch to goal
  • Part two, same concept but now the server is ahead and the angle of the ball is back toward the player for a one touch finish.

Coaching Points

  • Quality of approach 
  • striking surface 
  • quality of pass 

Progressions

  • make it a competition between the two groups how many goals in 30 seconds.
  • add a goalkeeper for pressure 

Futsal Session Plan Drill (Colour): 1v1 pressure from behind (progression 1v1+1)

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Futsal Session Plan Drill (Colour): 1v1 pressure from behind (progression 1v1+1)
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1v1 pressure from behind (progression 1v1+1) (10 mins)

Organization

  • 5 cones
  • Balls
  • 1 goal
  • flat cones gate for transition 

Instructions

  • a player from one of the cones next to the goal will make a run in front of the blue centered cone to receive a pass from the server located at center court.
  • After counting to one a defender will also run in behind after to create a 1v1 to goal.
  • if the defender steals they can transition to gates 
  • Alternate starting angle to challenge the players to receive with different angles to goal.

Coaching Points

  • Angle of approach
  • weight of pass to determine the turn
  • Turning moves multiple surfaces
  • Falcao surface to give multiple options to turn and change direction
  • check shoulders (observation of pressure)
  • Communication
  • Exit touch
  • End product finishing

Progressions

  • Now give the players a +1 option if they can score by themselves then they will gain 3 points. They can also now have the option to pass back to the server to create a 2v1 to goal but will now only get 2 points if they score.

Futsal Session Plan Drill (Colour): 2v2 Strike in opponent's half

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Futsal Session Plan Drill (Colour): 2v2 Strike in opponent's half
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2v2 Strike in opponent's half (10 mins)

Organization

  • 2 goals 
  • spare balls 
  • coach is the server 
  • 2 teams 

Instructions

  • Ball will be served out by coach the players must battle 2v2 to score but can only strike in the opponents half 

Coaching Points

  • Quality of approach
  • striking surface
  • quality of pass
  • recognize 1v1 to space or combine to beat the block 
  • when to strike

Progressions

  • 3v3

Futsal Session Plan Drill (Colour): Futsal game play

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Futsal Session Plan Drill (Colour): Futsal game play
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Futsal game play (25 mins)

Organization

-5v5 or 4v4

-GK's

-2-4 teams based on numbers

-Game time depends on the number of teams

-If you have multiple teams play round-robin tournament style

-3 points for win

-1 point for a tie

-0 points for a loss

Futsal General Rules

-Teams may call one one-minute timeout per half (when in possession of ball, ball out of play).

-There is no overtime, injury time or stoppage time.

-Teams are comprised of four outfield players and one goalkeeper.

-The goalkeeper must wear a different color jersey than the outfield players.

-There is no offsides in futsal.

Restarts

-Kickoffs: are indirect. The ball must be played forward first. Tapped balls are not in play – the ball must move forward.

-Kickins: are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4 seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kickin that goes directly in the opposing goal is a goal clearance for the opposing team. A kickin that goes directly in the defensive goal is a corner kick of the opposing team.)

-Goal Clearances: are taken when the ball wholly crosses the goal line after being touched last by the attacking team. The goalkeeper must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.

-Corner Kicks: are direct. The ball must be placed directly on the corner spot and the kick must be taken within 4 seconds.

-Free Kicks: may be indirect or direct. The ball must be stopped completely before the kick may be taken.

-Penalty Kicks: are taken from the penalty spot 20 feet from goal and must be shot at goal by a clearly identified kicker. Defenders may not be nearer to the ball than 16 feet and must be behind an imaginary line running from touchline to touchline even with the penalty spot.

-Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 16 feet.

-Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kickin from the nearest point on the touchline.

The Goalkeeper

-Must wear a different color shirt.

-May receive a kickin directly.

-May kick the ball directly over the half-way line.

-May score directly with his feet during the run of play.

-May not punt or drop-kick the ball. (Ball must settle to the ground or be t-touched first, no air under the ball when kicked.)

-May not possess the ball for more than four seconds in her own half.

-May throw the ball directly across the half-way line. A ball thrown directly into the opposing goal results in a goal clearance for the opposing team.

-May only touch/receive the ball once per team possession.

Restart focus 10

-This week we will focus on combining to score from set-pieces looking for open options who can get a shot on goal with their first touch.

Principle of play 10

-we will focus this week on the end product and first time finishing


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