Hockey Session (Under 10s): U8/9/10 Session #7

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Pro-Club: Field Hockey BC

Matt Sarmento

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Matt Sarmento
Name: Matt Sarmento
City: Vancouver
Country: Canada
Membership: Adult Member
Sport: Hockey
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Hockey Session Plan Drill (Colour): Functional Warm up

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Hockey Session Plan Drill (Colour): Functional Warm up
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Functional Warm up (15 mins)

Functional Warm up

Players start on the line, go through the ladder (1 foot in each, 2 feet each, high knees, icky shuffle, lateral, 2 feet in 2 feet out etc.) then quick change of direction around either the red or yellow cone. Can do stretches on the way back.

Use players' sticks as ladders.


Hockey Session Plan Drill (Colour): Egg Collection Game

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Hockey Session Plan Drill (Colour): Egg Collection Game
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Egg Collection Game (15 mins)

Pair players up and set out enough cones for each team to have a home base (either one cone or you can make a little square for each team). Scatter all the balls in one area. 

When you say go, one person from each team sprints out, gets a ball, and dribbles it (ball on stick the whole time) back to their home base. Then their partner goes. Team with the most balls wins. Extend the game by sending balls back to the middle if a team doesn't collect them properly (i.e. don't dribble with it on their stick, don't stop the ball in their home zone, etc.)

Variations: 

- indian dribble 

- push pass to their partner

- sweep pass to their partner 

Coaching Points: 

- eyes up

- accurate passes

- ready position to receive (receive in front of the cone if it's going to hit the cone!)


Hockey Session Plan Drill (Colour): CYOA

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Hockey Session Plan Drill (Colour): CYOA
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CYOA (15 mins)

Choose Your Own Adventure!

Choose between Octopus (with stick and ball, emphasis on eyes up dribbling and pulls and block tackles from defenders), Survivor (everyone is dribbling a ball in an area and is trying to block tackle and hit others' balls out of the area to become the last one standing), or Castles & Dragons (more below)

Castles & Dragons
2 players are dragons, everyone else is a villager with a ball 

To start, coaches be the dragons. 

When coaches/dragons yell out SUNNY DAY, all the dragons stay in their den and the villagers dribble around with their ball outside of the castles. 

When it is a CLOUDY DAY, the dragons emerge and try to block tackle players' balls and take them back to the den. Villagers are trying to dribble back to the safety of a castle. If your ball is taken, you are frozen and a villager has to come pass their ball through your legs, then you can run to the den and get your ball back. 

Yell out ICE STORM to get everyone to freeze if you need to make a coaching point. ICE STORM can also be used to get villagers to practice their pulls (i.e. everyone is frozen, pull back and forth 10 times to defrost) 

Variations: 

- Coaches can yell out CLOUDY DAY and a colour. All the villagers have to get to safety in the castle of that colour. 

- Coaches can say a certain castle is closed and villagers can't go to that castle. 


Hockey Session Plan Drill (Colour): Scrimmage

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Hockey Session Plan Drill (Colour): Scrimmage
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Scrimmage (25 mins)

Same as the last couple weeks. Please split your team into two. 

Coaches

- don't hesitate to stop the game, ask the players to spread out, and then resume

- once your team loses the ball, get your players to immediately back up, find a check or space, and get in their ready position 

- when your team is attacking, encourage your team to find and attack the open goal.


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